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Percive_P's team

5

50 kills · 5 players

de_inferno · 31 min

18 rounds · 2026-04-04

Europe 5v5 Queue

Winner · CryInChat's team

13

79 kills · 5 players

Top fragger

snorlax49

18 kills

Top impact

snorlax49

111 ADR

Util damage

CryInChat

325 HP

Weak spots this match

vs lifetime baseline
  • Percive_P

    K/D 0.69 (avg 1.13)

    -39%
  • Percive_P

    HS % 36% (avg 48%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Percive_P's team

3 · 2

Capri_Juice

L52

14/14/2 · 1500 dmg

ADR

83

HS%

57

K/D

1.00

Multi 2Util 142AWP 3Pistol 3

Percive_P

L71

11/16/2 · 1512 dmg

ADR

84

HS%

36

K/D

0.69

Entry 2/0Util 144Pistol 1
K/D -39%HS % -25%

-lambda1

L6

9/15/1 · 791 dmg

ADR

44

HS%

22

K/D

0.60

Multi 1Util 43AWP 1

--luc1f3r--

L31

9/17/8 · 1579 dmg

ADR

88

HS%

89

K/D

0.53

Entry 2/0Multi 1Util 107Pistol 3

IllyRN

L51

7/18/4 · 1020 dmg

ADR

57

HS%

0

K/D

0.39

Entry 2/0Multi 1Util 102AWP 4Pistol 1

CryInChat's team

9 · 4

snorlax49

L53

18/14/6 · 1989 dmg

ADR

111

HS%

44

K/D

1.29

Entry 5/0Multi 1Pistol 2

haywan666

L42

18/7/2 · 1678 dmg

ADR

93

HS%

33

K/D

2.57

Entry 1/0Multi 1Util 71Pistol 3

CryInChat

L54

17/11/9 · 1785 dmg

ADR

99

HS%

35

K/D

1.55

Entry 2/0Multi 2Util 325Pistol 5

SW0E

L54

15/10/6 · 1532 dmg

ADR

85

HS%

27

K/D

1.50

Entry 4/0Util 124AWP 9Pistol 1

-hiroyuki

L5

11/11/6 · 1201 dmg

ADR

67

HS%

27

K/D

1.00

Util 199Pistol 1

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.