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wqqnted's team

2

37 kills · 5 players

de_mirage · 29 min

15 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Dresser's team

13

70 kills · 5 players

Top fragger

ralezzyy

18 kills

Top impact

ralezzyy

123 ADR

Util damage

ralezzyy

83 HP

Weak spots this match

vs lifetime baseline
  • SNB01

    K/D 0.29 (avg 1.10)

    -74%
  • SNB01

    ADR 37 (avg 78)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wqqnted's team

2 · 0

wqqnted

L101

13/13/2 · 1406 dmg

ADR

94

HS%

46

K/D

1.00

Entry 2/0Multi 2Util 32AWP 6Pistol 5

ZEABEN

L10

9/15/2 · 967 dmg

ADR

65

HS%

78

K/D

0.60

Entry 1/0Pistol 2

woody-kee

L101

8/14/1 · 846 dmg

ADR

56

HS%

12

K/D

0.57

Entry 1/0Util 22Pistol 1

SNB01

L10

4/14/2 · 552 dmg

ADR

37

HS%

50

K/D

0.29

Entry 1/0AWP 2Pistol 2
K/D -74%ADR -53%HS % +11%

T1ZEE

L10

3/14/1 · 784 dmg

ADR

52

HS%

67

K/D

0.21

Pistol 1

Dresser's team

10 · 3

ralezzyy

L104

18/6/4 · 1845 dmg

ADR

123

HS%

56

K/D

3.00

Entry 1/0Util 83AWP 2Pistol 2

H1peRr

L104

16/7/1 · 1347 dmg

ADR

90

HS%

69

K/D

2.29

Entry 3/0Multi 2Util 55Pistol 3

yuushatoro

L101

14/7/3 · 1327 dmg

ADR

89

HS%

79

K/D

2.00

Entry 3/0Util 5Pistol 1

Dresser

L101

12/6/8 · 1398 dmg

ADR

93

HS%

42

K/D

2.00

Entry 2/0Multi 1AWP 1Pistol 4

ArcticBlue

L103

10/11/5 · 1151 dmg

ADR

77

HS%

70

K/D

0.91

Entry 1/0Multi 1Util 31AWP 3Pistol 2

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.