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Chicxen's team

11

82 kills · 5 players

de_anubis · 40 min

24 rounds · 2026-05-31

North America 5V5 Queue

Winner · LeJeet's team

13

93 kills · 5 players

Top fragger

Hawpa_

23 kills

Top impact

Adrelic

90 ADR

Util damage

Adrelic

331 HP

Weak spots this match

vs lifetime baseline
  • blazti

    HS % 35% (avg 49%)

    -29%
  • LeJeet

    K/D 0.89 (avg 1.17)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chicxen's team

7 · 4

Hawpa_

L103

23/18/5 · 2112 dmg

ADR

88

HS%

48

K/D

1.28

Entry 4/0Multi 2Util 66AWP 2Pistol 5
K/D +27%ADR +17%

Adrelic

L104

17/18/12 · 2155 dmg

ADR

90

HS%

59

K/D

0.94

Entry 1/0Multi 1Util 331Pistol 1

YaboDuulio

L101

16/17/5 · 1561 dmg

ADR

65

HS%

50

K/D

0.94

Entry 2/0Multi 1Util 15Pistol 2

Chicxen

L102

13/20/8 · 1558 dmg

ADR

65

HS%

38

K/D

0.65

Entry 2/0Util 8Pistol 3

spiiiddoni-

L101

13/20/8 · 1643 dmg

ADR

69

HS%

46

K/D

0.65

Entry 3/0Multi 1Util 113AWP 1Pistol 1

LeJeet's team

5 · 8

Krey--

L104

22/15/2 · 2141 dmg

ADR

89

HS%

36

K/D

1.47

Entry 5/0Multi 2Util 2AWP 7Pistol 3

BaiiJeet

L103

20/18/7 · 2156 dmg

ADR

90

HS%

55

K/D

1.11

Entry 3/0Multi 3Util 239Pistol 2

LeJeet

L102

17/19/3 · 1967 dmg

ADR

82

HS%

76

K/D

0.89

Multi 2Util 117AWP 1Pistol 2
K/D -24%HS % +62%

BudJeet

L102

17/16/7 · 1852 dmg

ADR

77

HS%

65

K/D

1.06

Entry 3/0Multi 1Util 126Pistol 5

blazti

L102

17/14/6 · 1972 dmg

ADR

82

HS%

35

K/D

1.21

Entry 1/0Util 190Pistol 3
HS % -29%

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.