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Winner · TheManoo's team

13

82 kills · 5 players

de_inferno · 34 min

22 rounds · 2026-06-09

Europe 5v5 Queue

h0ld666's team

9

67 kills · 5 players

Top fragger

SUNYAK1

23 kills

Top impact

SUNYAK1

136 ADR

Util damage

SUNYAK1

380 HP

Weak spots this match

vs lifetime baseline
  • zavoreek

    K/D 0.71 (avg 1.29)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TheManoo's team

6 · 7

SUNYAK1

L104

23/14/14 · 2987 dmg

ADR

136

HS%

61

K/D

1.64

Entry 5/0Multi 1Util 380AWP 2Pistol 6

-LuQizos

L104

19/11/3 · 1662 dmg

ADR

76

HS%

47

K/D

1.73

Multi 1Util 184AWP 9Pistol 5

Teruna-

L102

16/13/6 · 1776 dmg

ADR

81

HS%

75

K/D

1.23

Entry 4/0Multi 1Util 255AWP 1Pistol 1

TheManoo

L103

15/14/6 · 1573 dmg

ADR

72

HS%

53

K/D

1.07

Entry 1/0Multi 2Util 286
ADR -14%HS % +13%

RemiCrypton

L10

9/15/3 · 822 dmg

ADR

37

HS%

67

K/D

0.60

Entry 3/0Util 67Pistol 1

h0ld666's team

6 · 3

xe2nbalwOw

L103

19/16/2 · 2025 dmg

ADR

92

HS%

79

K/D

1.19

Entry 1/0Multi 2Util 141Pistol 3
HS % +68%ADR +11%

h0ld666

L103

14/18/6 · 1716 dmg

ADR

78

HS%

43

K/D

0.78

Util 290Pistol 3

zavoreek

L9

12/17/6 · 1634 dmg

ADR

74

HS%

58

K/D

0.71

Entry 2/0Util 150AWP 3Pistol 3
K/D -45%ADR -12%HS % +14%

Vr4x

L101

11/15/2 · 1252 dmg

ADR

57

HS%

36

K/D

0.73

Entry 2/0Multi 1Util 126AWP 3Pistol 3

Miscio

L102

11/17/5 · 1121 dmg

ADR

51

HS%

45

K/D

0.65

Entry 4/0Multi 2Util 28AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.