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Winner · drunfo's team

13

79 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-08

Europe 5v5 Queue

RoMant1_K's team

9

80 kills · 5 players

Top fragger

ECascao

21 kills

Top impact

RoMant1_K

107 ADR

Util damage

BadJocke

111 HP

Weak spots this match

vs lifetime baseline
  • REALQZ

    K/D 0.71 (avg 1.18)

    -40%
  • REALQZ

    ADR 53 (avg 84)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

drunfo's team

8 · 5

ECascao

L63

21/16/3 · 2224 dmg

ADR

101

HS%

38

K/D

1.31

Entry 4/0Multi 2Util 99AWP 7Pistol 1
ADR +30%K/D +24%

YARDZINSANE

L103

19/13/6 · 1899 dmg

ADR

86

HS%

42

K/D

1.46

Util 91AWP 1Pistol 6

drunfo

L103

14/16/6 · 1634 dmg

ADR

74

HS%

50

K/D

0.88

Entry 2/0Multi 2Util 50AWP 12Pistol 2

T0PNET

L101

13/18/7 · 1480 dmg

ADR

67

HS%

54

K/D

0.72

Entry 1/0Util 50Pistol 4

REALQZ

L93

12/17/3 · 1157 dmg

ADR

53

HS%

75

K/D

0.71

Entry 2/0Util 1Pistol 1
K/D -40%ADR -37%HS % +39%

RoMant1_K's team

4 · 5

RoMant1_K

L103

21/14/3 · 2347 dmg

ADR

107

HS%

52

K/D

1.50

Entry 5/0Multi 4Util 81AWP 11Pistol 5
K/D +23%ADR +11%

pokatunnn

L93

20/16/6 · 1887 dmg

ADR

86

HS%

65

K/D

1.25

Multi 1Util 41Pistol 5

Neurelion

1

15/16/5 · 1651 dmg

ADR

75

HS%

53

K/D

0.94

Entry 1/0Util 27AWP 6Pistol 2

-Teez0

L91

13/17/5 · 1687 dmg

ADR

77

HS%

62

K/D

0.76

Entry 3/0Util 89AWP 1Pistol 3

BadJocke

1

11/16/6 · 1258 dmg

ADR

57

HS%

45

K/D

0.69

Entry 4/0Multi 1Util 111Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.