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Buhher's team

10

81 kills · 5 players

de_ancient · 37 min

23 rounds · 2026-04-05

Europe 5v5 Queue

Winner · Penetrator24's team

13

83 kills · 5 players

Top fragger

Gostusin647

27 kills

Top impact

alex0grande

134 ADR

Util damage

Deathcall666

226 HP

Weak spots this match

vs lifetime baseline
  • Gostusin647

    HS % 30% (avg 47%)

    -36%
  • alex0grande

    HS % 31% (avg 39%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Buhher's team

6 · 4

Sunflowerpl

L51

21/15/2 · 2210 dmg

ADR

96

HS%

29

K/D

1.40

Entry 1/0Multi 2Util 3Pistol 3

Buhher

L64

19/17/6 · 2152 dmg

ADR

94

HS%

47

K/D

1.12

Entry 1/0Multi 1Util 199AWP 1

Maquessa

L62

19/17/2 · 1906 dmg

ADR

83

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 44AWP 1Pistol 6
K/D -12%HS % +8%

apathysrvng

L62

13/17/4 · 1412 dmg

ADR

61

HS%

46

K/D

0.76

Entry 2/0Util 8Pistol 4

Simploe

L61

9/18/5 · 1358 dmg

ADR

59

HS%

56

K/D

0.50

Entry 2/0Multi 1Util 32AWP 1Pistol 2

Penetrator24's team

6 · 7

Gostusin647

L63

27/13/5 · 2203 dmg

ADR

96

HS%

30

K/D

2.08

Multi 3Util 188Pistol 1
HS % -36%K/D +66%

alex0grande

L66

26/13/9 · 3075 dmg

ADR

134

HS%

31

K/D

2.00

Entry 5/0Multi 4Util 149AWP 2Pistol 2
HS % -21%K/D +90%ADR +71%

Penetrator24

L72

19/20/4 · 1913 dmg

ADR

83

HS%

58

K/D

0.95

Entry 5/0Multi 1Util 104Pistol 2

Deathcall666

L62

11/18/9 · 1736 dmg

ADR

76

HS%

27

K/D

0.61

Entry 4/0Util 226Pistol 1

Dunlayn

L5

0/8/0 · 0 dmg

ADR

0

HS%

0

K/D

0.00

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.