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Syned-'s team

7

71 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-05-27

Europe 5v5 Queue

Winner · VFroholdt's team

13

77 kills · 5 players

Top fragger

Zaykoo

19 kills

Top impact

Huuds

94 ADR

Util damage

Owsianik

88 HP

Weak spots this match

vs lifetime baseline
  • SpecialMod1

    K/D 0.69 (avg 1.04)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Syned-'s team

5 · 2

Zaykoo

L101

19/15/6 · 1589 dmg

ADR

79

HS%

68

K/D

1.27

Entry 2/0Multi 1Util 72Pistol 1
HS % +21%K/D +10%

Mis905

L102

18/14/1 · 1423 dmg

ADR

71

HS%

22

K/D

1.29

Entry 1/0Multi 2Util 39Pistol 4

Syned-

L101

12/16/5 · 1507 dmg

ADR

75

HS%

67

K/D

0.75

Entry 2/0Multi 1Util 78Pistol 3

kaLiaTh

L102

11/17/8 · 1416 dmg

ADR

71

HS%

55

K/D

0.65

Entry 2/0Multi 1Pistol 3

SpecialMod1

L101

11/16/8 · 1504 dmg

ADR

75

HS%

91

K/D

0.69

Entry 1/0Util 7Pistol 3
K/D -34%HS % +47%

VFroholdt's team

7 · 6

Huuds

L104

17/13/5 · 1875 dmg

ADR

94

HS%

82

K/D

1.31

Entry 6/0Multi 1Util 24Pistol 2

VFroholdt

L104

17/14/5 · 1754 dmg

ADR

88

HS%

47

K/D

1.21

Entry 3/0Multi 2AWP 3Pistol 4

Owsianik

L102

15/15/7 · 1810 dmg

ADR

91

HS%

40

K/D

1.00

Multi 1Util 88Pistol 4

34s

L101

14/16/5 · 1286 dmg

ADR

64

HS%

29

K/D

0.88

Entry 1/0Util 22Pistol 1

-MARTINEZ-

L102

14/13/3 · 1431 dmg

ADR

72

HS%

79

K/D

1.08

Entry 2/0Multi 1Util 71Pistol 3
ADR -12%HS % +52%

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.