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Winner · gms0's team

13

81 kills · 5 players

de_anubis · 40 min

23 rounds · 2026-05-09

Europe 5v5 Queue

realitybendr's team

10

74 kills · 5 players

Top fragger

ebebeobo

25 kills

Top impact

ebebeobo

103 ADR

Util damage

ryychyyy

163 HP

Weak spots this match

vs lifetime baseline
  • ryychyyy

    HS % 50% (avg 59%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

gms0's team

6 · 7

ebebeobo

L102

25/16/4 · 2379 dmg

ADR

103

HS%

40

K/D

1.56

Entry 9/0Multi 2Util 64AWP 6Pistol 9

Knut521

4

22/16/4 · 2208 dmg

ADR

96

HS%

64

K/D

1.38

Entry 3/0Multi 3Util 20AWP 1Pistol 3
HS % +23%K/D +18%

gms0

L104

14/13/4 · 1722 dmg

ADR

75

HS%

50

K/D

1.08

Entry 1/0Multi 1Util 12Pistol 3

-tIfIL

L103

12/13/4 · 1445 dmg

ADR

63

HS%

42

K/D

0.92

Multi 2AWP 3Pistol 3

HappyOO0

8/16/6 · 1085 dmg

ADR

47

HS%

50

K/D

0.50

Entry 1/0Util 104

realitybendr's team

6 · 4

ryychyyy

L104

18/17/4 · 2060 dmg

ADR

90

HS%

50

K/D

1.06

Entry 2/0Multi 3Util 163Pistol 2
HS % -15%

P1M3NT4-

L101

18/15/1 · 1829 dmg

ADR

80

HS%

56

K/D

1.20

Entry 2/0Util 49AWP 3Pistol 6
HS % +51%

androxe

L102

16/16/3 · 1671 dmg

ADR

73

HS%

50

K/D

1.00

Entry 3/0Multi 2Util 140AWP 3Pistol 3

realitybendr

L103

13/16/5 · 1922 dmg

ADR

84

HS%

54

K/D

0.81

Entry 1/0Util 2Pistol 1

ESAUL666

L10

9/17/2 · 1061 dmg

ADR

46

HS%

22

K/D

0.53

Entry 1/0Util 37AWP 5Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.