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xKacpersky's team

3

44 kills · 5 players

de_nuke · 25 min

16 rounds · 2026-05-22

SEA 5V5 Queue

Winner · yami1111's team

13

75 kills · 5 players

Top fragger

sergelen19k

21 kills

Top impact

sergelen19k

133 ADR

Util damage

Pol4ris

138 HP

Weak spots this match

vs lifetime baseline
  • cairne-

    K/D 0.44 (avg 1.37)

    -68%
  • cairne-

    ADR 43 (avg 95)

    -55%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xKacpersky's team

2 · 1

xKacpersky

L101

15/15/7 · 1699 dmg

ADR

106

HS%

53

K/D

1.00

Entry 5/0Multi 1Util 7AWP 3Pistol 2
K/D -15%ADR +11%HS % +8%

GORUSHB

L101

11/13/3 · 1166 dmg

ADR

73

HS%

55

K/D

0.85

Entry 2/0Multi 1Pistol 2

-Kasga-

L101

8/15/1 · 871 dmg

ADR

54

HS%

50

K/D

0.53

Entry 1/0Pistol 2

cairne-

L10

7/16/2 · 681 dmg

ADR

43

HS%

57

K/D

0.44

Multi 1Pistol 2
K/D -68%ADR -55%HS % +14%

Aaroo00oN

L10

3/16/3 · 613 dmg

ADR

38

HS%

67

K/D

0.19

Util 43Pistol 1

yami1111's team

10 · 3

sergelen19k

L105

21/8/4 · 2130 dmg

ADR

133

HS%

57

K/D

2.62

Entry 3/0Multi 3Util 48Pistol 6

yami1111

L102

19/9/1 · 1702 dmg

ADR

106

HS%

42

K/D

2.11

Entry 2/0Multi 2AWP 6Pistol 6

Redka-_-

L104

18/7/4 · 1856 dmg

ADR

116

HS%

67

K/D

2.57

Entry 1/0Multi 2Util 80Pistol 5

wndrzwer

L102

12/11/5 · 1294 dmg

ADR

81

HS%

42

K/D

1.09

Entry 2/0Multi 2Util 111

Pol4ris

L10

5/9/3 · 679 dmg

ADR

42

HS%

60

K/D

0.56

Util 138

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.