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Winner · art_93's team

13

81 kills · 5 players

de_overpass · 31 min

20 rounds · 2026-06-01

Europe 5v5 Queue

st1wu's team

7

64 kills · 5 players

Top fragger

Lolex1337

23 kills

Top impact

Lolex1337

98 ADR

Util damage

coachmann

133 HP

Weak spots this match

vs lifetime baseline
  • mato

    K/D 0.62 (avg 1.21)

    -49%
  • mato

    ADR 58 (avg 78)

    -25%
  • lepo17

    K/D 0.94 (avg 1.11)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

art_93's team

8 · 5

Lolex1337

L94

23/12/4 · 1969 dmg

ADR

98

HS%

35

K/D

1.92

Multi 3Util 28Pistol 2

art_93

L94

20/13/2 · 1917 dmg

ADR

96

HS%

55

K/D

1.54

Entry 2/0Multi 1Util 79Pistol 3

EseT99

L94

18/15/4 · 1846 dmg

ADR

92

HS%

72

K/D

1.20

Entry 1/0Multi 1Util 13AWP 2Pistol 4

CamaaR

L81

12/12/6 · 1637 dmg

ADR

82

HS%

42

K/D

1.00

Entry 4/0Util 132Pistol 1

mato

8/13/6 · 1166 dmg

ADR

58

HS%

38

K/D

0.62

Entry 1/0Util 63Pistol 5
K/D -49%ADR -25%

st1wu's team

4 · 3

-st1ick

L92

18/16/5 · 1885 dmg

ADR

94

HS%

33

K/D

1.12

Multi 2Util 3AWP 1Pistol 3

lepo17

L105

15/16/5 · 1727 dmg

ADR

86

HS%

40

K/D

0.94

Entry 4/0Multi 2Util 45Pistol 1
K/D -15%HS % -15%

coachmann

L8

12/18/4 · 1205 dmg

ADR

60

HS%

50

K/D

0.67

Entry 2/0Util 133AWP 1Pistol 3

Hutztuz

L6

11/15/3 · 1806 dmg

ADR

90

HS%

55

K/D

0.73

Entry 3/0Util 71Pistol 3

st1wu

L10

8/16/3 · 899 dmg

ADR

45

HS%

12

K/D

0.50

Entry 3/0Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.