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Winner · prxmghoul's team

13

82 kills · 5 players

de_ancient · 32 min

22 rounds · 2026-05-30

Europe 5v5 Queue

VAFLYAVPRIME's team

9

71 kills · 5 players

Top fragger

Kaminari_

23 kills

Top impact

Kaminari_

114 ADR

Util damage

karama

231 HP

Weak spots this match

vs lifetime baseline
  • VAFLYAVPRIME

    K/D 0.53 (avg 1.14)

    -54%
  • VAFLYAVPRIME

    ADR 49 (avg 81)

    -40%
  • apoIogize

    K/D 0.93 (avg 1.12)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

prxmghoul's team

6 · 7

Kaminari_

L85

23/16/7 · 2510 dmg

ADR

114

HS%

39

K/D

1.44

Entry 5/0Multi 2Util 18AWP 3Pistol 4

prxmghoul

L94

18/17/5 · 1884 dmg

ADR

86

HS%

28

K/D

1.06

Entry 4/0Multi 1Util 73Pistol 2

D1selook

L82

16/11/1 · 1401 dmg

ADR

64

HS%

31

K/D

1.45

Entry 1/0Util 96AWP 6

apoIogize

L101

14/15/9 · 1513 dmg

ADR

69

HS%

57

K/D

0.93

Entry 2/0Util 64Pistol 2
K/D -17%ADR -14%

karama

L81

11/13/9 · 1226 dmg

ADR

56

HS%

36

K/D

0.85

Util 231AWP 2Pistol 1

VAFLYAVPRIME's team

6 · 3

black1een

L82

19/17/2 · 1751 dmg

ADR

80

HS%

26

K/D

1.12

Entry 3/0Multi 1Util 78AWP 8Pistol 3

kosick

L92

18/15/2 · 1930 dmg

ADR

88

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 106Pistol 6

FisTaK

L91

13/18/6 · 1758 dmg

ADR

80

HS%

38

K/D

0.72

Entry 3/0AWP 1Pistol 4

Zzzalupka

L81

13/17/6 · 1530 dmg

ADR

70

HS%

38

K/D

0.76

Entry 3/0Multi 1Util 6

VAFLYAVPRIME

L93

8/15/4 · 1070 dmg

ADR

49

HS%

62

K/D

0.53

Multi 1Util 32Pistol 5
K/D -54%ADR -40%HS % +17%

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.