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IKURA8's team

14

100 kills · 5 players

de_anubis · 46 min

30 rounds · 2026-06-07

Europe 5v5 Queue

Winner · Smepigg's team

16

115 kills · 5 players

Top fragger

lyitt

38 kills

Top impact

lyitt

123 ADR

Util damage

Smepigg

406 HP

Weak spots this match

vs lifetime baseline
  • ScarFace----

    K/D 0.52 (avg 1.28)

    -59%
  • ScarFace----

    ADR 55 (avg 92)

    -40%
  • Smepigg

    K/D 0.90 (avg 1.13)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

IKURA8's team

7 · 5 · OT 2

Acharia

L92

31/23/6 · 3490 dmg

ADR

116

HS%

61

K/D

1.35

Entry 6/0Multi 3Util 51AWP 3Pistol 7
ADR +43%K/D +29%

Tekehikoo

L106

23/18/5 · 2215 dmg

ADR

74

HS%

43

K/D

1.28

Entry 1/0Multi 2Util 135AWP 2Pistol 4

IKURA8

L105

23/21/7 · 2216 dmg

ADR

74

HS%

26

K/D

1.10

Entry 3/0Multi 2Util 132AWP 8Pistol 3

ScarFace----

L81

13/25/5 · 1660 dmg

ADR

55

HS%

62

K/D

0.52

Entry 3/0Multi 1
K/D -59%ADR -40%HS % +13%

asnect

L10

10/28/9 · 1641 dmg

ADR

55

HS%

40

K/D

0.36

Entry 1/0Multi 1Util 6AWP 1Pistol 2

Smepigg's team

5 · 7 · OT 4

lyitt

L96

38/23/7 · 3702 dmg

ADR

123

HS%

55

K/D

1.65

Entry 3/0Multi 3Util 97AWP 1Pistol 5
K/D +60%ADR +51%

1000rpt

L93

23/18/2 · 2230 dmg

ADR

74

HS%

30

K/D

1.28

Entry 4/0Multi 3Util 154AWP 8Pistol 2

blowenqr

L92

20/20/3 · 1997 dmg

ADR

67

HS%

55

K/D

1.00

Entry 3/0Multi 1Util 98AWP 6Pistol 2
ADR -13%

Smepigg

L102

18/20/13 · 2580 dmg

ADR

86

HS%

50

K/D

0.90

Entry 2/0Util 406AWP 2Pistol 5
K/D -20%

okaer1

L83

16/20/4 · 1924 dmg

ADR

64

HS%

44

K/D

0.80

Entry 4/0Util 251AWP 2Pistol 3

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.