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Gitara's team

8

69 kills · 5 players

de_inferno · 41 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · HYDRA1's team

13

79 kills · 5 players

Top fragger

HYDRA1

26 kills

Top impact

HYDRA1

103 ADR

Util damage

Bombtism

374 HP

Weak spots this match

vs lifetime baseline
  • -PlayMaker-

    K/D 0.75 (avg 1.11)

    -32%
  • xTwista

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Gitara's team

6 · 2

LaPindaloca

L92

23/15/2 · 2025 dmg

ADR

96

HS%

57

K/D

1.53

Entry 2/0Multi 2Util 183AWP 7Pistol 3

Miurion

L52

15/17/5 · 1796 dmg

ADR

86

HS%

40

K/D

0.88

Util 192Pistol 1

-Willis-

L72

15/15/6 · 1822 dmg

ADR

87

HS%

40

K/D

1.00

Multi 2Util 169Pistol 2

MQBIN

L71

8/18/4 · 982 dmg

ADR

47

HS%

50

K/D

0.44

Entry 3/0Multi 1Util 69AWP 1Pistol 1

Gitara

L41

8/16/4 · 1172 dmg

ADR

56

HS%

75

K/D

0.50

Multi 1Util 137

HYDRA1's team

6 · 7

HYDRA1

L85

26/13/0 · 2171 dmg

ADR

103

HS%

46

K/D

2.00

Entry 1/0Multi 3Util 106AWP 9Pistol 12
K/D +77%ADR +29%

xTwista

3

17/13/7 · 1990 dmg

ADR

95

HS%

35

K/D

1.31

Entry 5/0Util 266Pistol 1
HS % -22%ADR +21%K/D +11%

Bombtism

L73

15/14/3 · 1822 dmg

ADR

87

HS%

60

K/D

1.07

Entry 5/0Util 374Pistol 4

-PlayMaker-

L61

12/16/6 · 1571 dmg

ADR

75

HS%

42

K/D

0.75

Entry 5/0Util 71
K/D -32%HS % -9%

KAPG4N

L71

9/14/6 · 972 dmg

ADR

46

HS%

56

K/D

0.64

Util 91

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.