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TioCobrA's team

11

89 kills · 5 players

de_inferno · 40 min

24 rounds · 2026-05-05

Europe 5v5 Queue

Winner · Staraskola1's team

13

86 kills · 5 players

Top fragger

TaBid

28 kills

Top impact

TaBid

125 ADR

Util damage

TioCobrA

475 HP

Weak spots this match

vs lifetime baseline
  • SNOSNUU

    HS % 44% (avg 52%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TioCobrA's team

5 · 6

MESCALINA27

L95

22/14/7 · 2429 dmg

ADR

101

HS%

18

K/D

1.57

Entry 5/0Multi 2Util 346AWP 13Pistol 8

kus0-

4

21/15/4 · 1944 dmg

ADR

81

HS%

43

K/D

1.40

Entry 2/0Multi 1Util 107Pistol 1

SNOSNUU

L92

18/16/6 · 1807 dmg

ADR

75

HS%

44

K/D

1.12

Entry 1/0Util 170Pistol 3
HS % -15%

markwwwwww-

L9

15/20/8 · 1914 dmg

ADR

80

HS%

47

K/D

0.75

Entry 1/0Multi 1Util 425AWP 4Pistol 4

TioCobrA

L8

13/22/10 · 1657 dmg

ADR

69

HS%

38

K/D

0.59

Entry 1/0Util 475Pistol 1

Staraskola1's team

7 · 6

TaBid

L105

28/17/7 · 3008 dmg

ADR

125

HS%

79

K/D

1.65

Entry 2/0Multi 2Util 200Pistol 3

bl1dzz

L93

21/16/4 · 2012 dmg

ADR

84

HS%

48

K/D

1.31

Entry 5/0Multi 3Util 126AWP 2Pistol 7

Jokitza

L101

17/18/10 · 1991 dmg

ADR

83

HS%

59

K/D

0.94

Entry 4/0Multi 1Util 418AWP 1Pistol 3

Staraskola1

L71

11/22/9 · 1470 dmg

ADR

61

HS%

82

K/D

0.50

Entry 3/0Util 69Pistol 1

dqrxz

L83

9/16/2 · 993 dmg

ADR

41

HS%

33

K/D

0.56

Multi 1Util 185Pistol 1

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.