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aqera666's team

2

37 kills · 5 players

de_mirage · 27 min

15 rounds · 2026-05-26

Europe 5v5 Queue

Winner · kurken_ayan's team

13

66 kills · 5 players

Top fragger

kurken_ayan

18 kills

Top impact

ChikiBambxni

131 ADR

Util damage

ChikiBambxni

481 HP

Weak spots this match

vs lifetime baseline
  • aqera666

    K/D 0.69 (avg 1.21)

    -43%
  • aqera666

    ADR 60 (avg 91)

    -35%
  • -Aleesh

    K/D 0.69 (avg 0.99)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aqera666's team

2 · 0

-Aleesh

L9

9/13/3 · 1139 dmg

ADR

76

HS%

78

K/D

0.69

Entry 2/0Multi 1Pistol 3
K/D -30%HS % +70%

aqera666

L101

9/13/1 · 895 dmg

ADR

60

HS%

56

K/D

0.69

Multi 1Pistol 1
K/D -43%ADR -35%

ayeIIIn1k

L9

8/13/3 · 1074 dmg

ADR

72

HS%

62

K/D

0.62

Pistol 3

yui_iop

8/13/1 · 923 dmg

ADR

62

HS%

62

K/D

0.62

Entry 1/0Util 4Pistol 3

T0-X1C

L81

3/1/0 · 257 dmg

ADR

17

HS%

67

K/D

3.00

Entry 2/0Pistol 2

kurken_ayan's team

10 · 3

kurken_ayan

L94

18/8/6 · 1790 dmg

ADR

119

HS%

61

K/D

2.25

Entry 2/0Multi 1Util 68AWP 1Pistol 1

MAXIMKOZINgg

L95

17/4/2 · 1429 dmg

ADR

95

HS%

29

K/D

4.25

Entry 2/0Multi 1Util 25AWP 7Pistol 3

ChikiBambxni

L93

16/8/3 · 1962 dmg

ADR

131

HS%

44

K/D

2.00

Entry 3/0Util 481Pistol 3

corte1z_

L81

8/10/1 · 745 dmg

ADR

50

HS%

50

K/D

0.80

Entry 1/0Util 1AWP 2

Anim4ls

L8

7/9/2 · 785 dmg

ADR

52

HS%

86

K/D

0.78

Entry 2/0Util 39Pistol 3

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.