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Winner · GIZA-iBREATH's team

13

84 kills · 5 players

de_inferno · 43 min

23 rounds · 2026-01-06

Europe 5v5 Queue

Gr1p3n's team

10

75 kills · 5 players

Top fragger

YUNGVIDIII-

21 kills

Top impact

YUNGVIDIII-

107 ADR

Util damage

YUNGVIDIII-

299 HP

Weak spots this match

vs lifetime baseline
  • Barbiekent

    K/D 0.58 (avg 1.19)

    -51%
  • Dexxxu

    ADR 61 (avg 84)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GIZA-iBREATH's team

8 · 5

YUNGVIDIII-

L103

21/15/7 · 2451 dmg

ADR

107

HS%

76

K/D

1.40

Entry 2/0Multi 2Util 299Pistol 2

GIZA-iBREATH

L106

18/14/4 · 2000 dmg

ADR

87

HS%

61

K/D

1.29

Entry 5/0Multi 3Util 99Pistol 1

Paluszekkk

L102

16/15/5 · 1790 dmg

ADR

78

HS%

31

K/D

1.07

Entry 1/0Multi 2Util 160AWP 3Pistol 2

Dexxxu

L9

16/14/1 · 1397 dmg

ADR

61

HS%

50

K/D

1.14

Entry 2/0Util 51Pistol 1
ADR -28%

neex--

L102

13/19/2 · 1495 dmg

ADR

65

HS%

46

K/D

0.68

Entry 3/0Util 264AWP 1Pistol 1

Gr1p3n's team

4 · 6

Gr1p3n

L104

19/16/8 · 1877 dmg

ADR

82

HS%

58

K/D

1.19

Entry 2/0Multi 3Util 62Pistol 2

pat1na_MF_R4

L73

18/18/5 · 1880 dmg

ADR

82

HS%

44

K/D

1.00

Entry 7/0Multi 1Util 95AWP 5Pistol 2

Player24-_-

L93

15/18/5 · 1760 dmg

ADR

77

HS%

60

K/D

0.83

Multi 1Util 187Pistol 3

_kAvo

L10

12/14/6 · 1305 dmg

ADR

57

HS%

50

K/D

0.86

Entry 1/0Util 155Pistol 3

Barbiekent

L10

11/19/7 · 1712 dmg

ADR

74

HS%

64

K/D

0.58

Util 267Pistol 2
K/D -51%HS % +49%

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.