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Hemikynes's team

4

48 kills · 5 players

de_anubis · 29 min

17 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Katsumoto99's team

13

76 kills · 5 players

Top fragger

die_youngXD

17 kills

Top impact

die_youngXD

107 ADR

Util damage

Fizzy30

118 HP

Weak spots this match

vs lifetime baseline
  • drippke

    K/D 0.44 (avg 0.93)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hemikynes's team

4 · 0

ppatroo

1

14/16/1 · 1300 dmg

ADR

77

HS%

64

K/D

0.88

Multi 1Util 42Pistol 1

Hemikynes

L71

12/14/1 · 1483 dmg

ADR

87

HS%

50

K/D

0.86

Multi 1Util 37Pistol 2

CobainN7

L21

11/14/1 · 1079 dmg

ADR

64

HS%

27

K/D

0.79

Entry 2/0Util 22Pistol 3

drippke

L51

7/16/4 · 1141 dmg

ADR

67

HS%

57

K/D

0.44

Util 87AWP 1
K/D -53%ADR -10%HS % +39%

fknhell21

L3

4/16/4 · 808 dmg

ADR

48

HS%

100

K/D

0.25

Entry 2/0Util 16Pistol 1

Katsumoto99's team

8 · 5

die_youngXD

L53

17/9/7 · 1813 dmg

ADR

107

HS%

41

K/D

1.89

Entry 4/0Multi 1Pistol 2

Fizzy30

L52

17/10/5 · 1668 dmg

ADR

98

HS%

47

K/D

1.70

Entry 3/0Multi 1Util 118AWP 2Pistol 6

Katsumoto99

L22

14/11/0 · 1322 dmg

ADR

78

HS%

50

K/D

1.27

Entry 1/0Multi 2Util 100AWP 1

ZywooG2

4

14/11/4 · 1680 dmg

ADR

99

HS%

57

K/D

1.27

Entry 3/0Multi 2Util 101Pistol 1
ADR +25%K/D +20%

anthobakhoss

L42

14/7/4 · 1431 dmg

ADR

84

HS%

21

K/D

2.00

Entry 2/0Multi 2Util 28Pistol 3

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.