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Winner · mowaIoIa's team

13

83 kills · 5 players

de_dust2 · 35 min

19 rounds · 2026-04-11

Europe 5v5 Queue

babyycute's team

6

63 kills · 5 players

Top fragger

Lanelaze

23 kills

Top impact

ProstGG

115 ADR

Util damage

Bybilda2

145 HP

Weak spots this match

vs lifetime baseline
  • GOFED

    HS % 29% (avg 40%)

    -28%
  • mowaIoIa

    ADR 68 (avg 81)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mowaIoIa's team

9 · 4

ProstGG

L104

20/11/6 · 2188 dmg

ADR

115

HS%

35

K/D

1.82

Entry 3/0Multi 1Util 85AWP 10Pistol 5

mowaIoIa

L103

19/11/5 · 1296 dmg

ADR

68

HS%

63

K/D

1.73

Entry 1/0Multi 1Util 58Pistol 5
ADR -15%K/D +43%HS % +34%

Sungiii

L103

18/13/8 · 2005 dmg

ADR

106

HS%

50

K/D

1.38

Entry 2/0Multi 1Util 115Pistol 3

GOFED

L10

14/14/7 · 1458 dmg

ADR

77

HS%

29

K/D

1.00

Entry 1/0Pistol 5
HS % -28%K/D -10%

Bybilda2

L103

12/14/9 · 1622 dmg

ADR

85

HS%

50

K/D

0.86

Entry 4/0Util 145AWP 2Pistol 3

babyycute's team

3 · 3

Lanelaze

L103

23/16/3 · 1887 dmg

ADR

99

HS%

26

K/D

1.44

Entry 2/0Multi 3Util 36Pistol 3

ssayzz

L101

12/15/6 · 1305 dmg

ADR

69

HS%

25

K/D

0.80

Entry 3/0Multi 1Util 125AWP 1Pistol 2

babyycute

L101

10/16/6 · 1348 dmg

ADR

71

HS%

60

K/D

0.62

Util 70Pistol 3

-yamazak1

L10

9/18/4 · 1361 dmg

ADR

72

HS%

33

K/D

0.50

Entry 1/0Util 8AWP 1

Aktanka

L101

9/18/8 · 1258 dmg

ADR

66

HS%

56

K/D

0.50

Entry 2/0Multi 1AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.