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Winner · arim4kishou's team

13

89 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-05-31

Europe 5v5 Queue

zorku's team

11

81 kills · 5 players

Top fragger

zorku

27 kills

Top impact

zorku

109 ADR

Util damage

zorku

167 HP

Weak spots this match

vs lifetime baseline
  • drmrzwer67

    K/D 0.67 (avg 1.17)

    -43%
  • drmrzwer67

    ADR 62 (avg 89)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

arim4kishou's team

8 · 5

Hustler8-

L106

22/13/9 · 2296 dmg

ADR

96

HS%

68

K/D

1.69

Entry 3/0Multi 2Util 122AWP 1Pistol 3
K/D +56%HS % +51%

Zen0_o

L101

20/15/6 · 1899 dmg

ADR

79

HS%

55

K/D

1.33

Multi 2Util 46AWP 1Pistol 6

prizewinner

L103

18/17/5 · 1860 dmg

ADR

78

HS%

67

K/D

1.06

Entry 1/0Multi 3Util 105AWP 1

arim4kishou

L102

17/18/6 · 2052 dmg

ADR

86

HS%

59

K/D

0.94

Entry 2/0Util 27Pistol 2

drmrzwer67

L101

12/18/5 · 1498 dmg

ADR

62

HS%

42

K/D

0.67

Entry 3/0Util 27AWP 5Pistol 4
K/D -43%ADR -30%

zorku's team

4 · 7

zorku

L107

27/20/1 · 2612 dmg

ADR

109

HS%

63

K/D

1.35

Entry 5/0Multi 3Util 167Pistol 4

Enkel

L101

16/19/4 · 1753 dmg

ADR

73

HS%

50

K/D

0.84

Entry 4/0Multi 2Util 108AWP 5Pistol 6

jushexx

L101

16/17/5 · 1945 dmg

ADR

81

HS%

25

K/D

0.94

Entry 4/0Multi 2AWP 11Pistol 3

_react10N

L102

14/16/7 · 1594 dmg

ADR

66

HS%

43

K/D

0.88

Entry 2/0Util 57AWP 2Pistol 3

exz4mple_

L10

8/18/2 · 1220 dmg

ADR

51

HS%

38

K/D

0.44

Util 52AWP 1Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.