Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · tartar333's team

13

73 kills · 5 players

de_ancient · 28 min

18 rounds · 2026-06-04

Europe 5v5 Queue

rA1lyM's team

5

57 kills · 5 players

Top fragger

PaPaHappy-_-

24 kills

Top impact

PaPaHappy-_-

140 ADR

Util damage

PaPaHappy-_-

352 HP

Weak spots this match

vs lifetime baseline
  • trakhmonov

    ADR 59 (avg 82)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tartar333's team

7 · 6

PaPaHappy-_-

L83

24/14/6 · 2517 dmg

ADR

140

HS%

33

K/D

1.71

Entry 4/0Multi 1Util 352AWP 2Pistol 5

tartar333

L73

15/11/2 · 1146 dmg

ADR

64

HS%

33

K/D

1.36

Entry 3/0Multi 1Util 95AWP 1

trakhmonov

L83

12/11/4 · 1057 dmg

ADR

59

HS%

50

K/D

1.09

Util 82Pistol 1
ADR -28%HS % +16%

saniyvis

L73

12/10/4 · 1475 dmg

ADR

82

HS%

75

K/D

1.20

Entry 3/0Multi 1Util 53Pistol 1

MCsoloplayer

L81

10/12/7 · 1406 dmg

ADR

78

HS%

30

K/D

0.83

Entry 1/0Multi 1Util 108AWP 1

rA1lyM's team

5 · 0

Dlixx666

L81

15/13/3 · 1418 dmg

ADR

79

HS%

53

K/D

1.15

Multi 1Util 67Pistol 2

fosfard

L8

15/15/3 · 1664 dmg

ADR

92

HS%

47

K/D

1.00

Multi 2Util 178Pistol 1

_SHRADER_

L82

10/17/5 · 1229 dmg

ADR

68

HS%

70

K/D

0.59

Entry 4/0Multi 1Util 22Pistol 2

urus_09

L72

9/13/2 · 1042 dmg

ADR

58

HS%

44

K/D

0.69

Util 42Pistol 1

rA1lyM

L7

8/16/5 · 1230 dmg

ADR

68

HS%

62

K/D

0.50

Entry 3/0Util 6AWP 1Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.