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MoneKz's team

17

125 kills · 5 players

de_ancient · 62 min

36 rounds · 2026-06-06

South America 5V5 Queue

Winner · Aleeexp's team

19

131 kills · 5 players

Top fragger

Zod_FPS

34 kills

Top impact

Zod_FPS

103 ADR

Util damage

_rpK

571 HP

Weak spots this match

vs lifetime baseline
  • Zod_FPS

    HS % 41% (avg 54%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MoneKz's team

6 · 6 · OT 5

_rpK

L82

30/26/13 · 3557 dmg

ADR

99

HS%

47

K/D

1.15

Entry 9/0Multi 1Util 571AWP 2Pistol 8

SempyFps

L74

28/30/5 · 3163 dmg

ADR

88

HS%

36

K/D

0.93

Entry 8/0Multi 1Util 157Pistol 4

_DrgN_

L85

26/26/8 · 2708 dmg

ADR

75

HS%

42

K/D

1.00

Entry 2/0Multi 2Util 103Pistol 3

Todim

L64

22/27/15 · 2993 dmg

ADR

83

HS%

32

K/D

0.81

Entry 1/0Multi 1Util 387Pistol 2

MoneKz

L82

19/25/4 · 1997 dmg

ADR

56

HS%

42

K/D

0.76

Entry 2/0Multi 1Util 78AWP 3Pistol 2

Aleeexp's team

6 · 6 · OT 7

Zod_FPS

L84

34/25/10 · 3697 dmg

ADR

103

HS%

41

K/D

1.36

Entry 4/0Multi 2Util 226Pistol 6
HS % -24%ADR +15%

koconurb

5

29/27/6 · 3085 dmg

ADR

86

HS%

59

K/D

1.07

Entry 4/0Multi 2Util 192Pistol 2

Rafacpa

4

29/24/7 · 2925 dmg

ADR

81

HS%

45

K/D

1.21

Entry 3/0Multi 2Util 121AWP 4Pistol 4

Aleeexp

L84

25/24/10 · 3140 dmg

ADR

87

HS%

36

K/D

1.04

Entry 2/0Multi 1Util 186AWP 8

AsMinaDoPu

L52

14/26/8 · 1821 dmg

ADR

51

HS%

50

K/D

0.54

Entry 1/0Util 122Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.