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Winner · TY_Jimmy's team

13

81 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-03-29

Europe 5v5 Queue

LIMON41K41's team

8

68 kills · 5 players

Top fragger

TY_Jimmy

24 kills

Top impact

KiLLBiLL777

98 ADR

Util damage

ForceBubble

268 HP

Weak spots this match

vs lifetime baseline
  • Ganggoo06

    K/D 0.61 (avg 1.09)

    -44%
  • Ganggoo06

    ADR 62 (avg 81)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TY_Jimmy's team

9 · 4

TY_Jimmy

L84

24/9/2 · 1978 dmg

ADR

94

HS%

38

K/D

2.67

Entry 3/0Multi 2Util 160Pistol 7

papaGEN

L63

19/14/2 · 1828 dmg

ADR

87

HS%

53

K/D

1.36

Entry 4/0Multi 2Util 10AWP 1Pistol 1

KiLLBiLL777

L74

17/12/5 · 2059 dmg

ADR

98

HS%

24

K/D

1.42

Entry 3/0Util 164AWP 12Pistol 2

ForceBubble

L5

12/16/9 · 1586 dmg

ADR

76

HS%

33

K/D

0.75

Entry 2/0Util 268Pistol 3

RubberToeGio

L82

9/17/8 · 1346 dmg

ADR

64

HS%

33

K/D

0.53

Entry 2/0Multi 1Util 112Pistol 3

LIMON41K41's team

3 · 5

IzetPanteraa

L82

16/18/6 · 1944 dmg

ADR

93

HS%

62

K/D

0.89

Entry 5/0Multi 1Util 3AWP 5Pistol 2

KoRmIx007

L92

15/17/3 · 1679 dmg

ADR

80

HS%

47

K/D

0.88

Entry 1/0Multi 1Util 49AWP 2Pistol 2

FITA77

L51

15/16/7 · 1681 dmg

ADR

80

HS%

40

K/D

0.94

Multi 1Util 171AWP 1Pistol 2

LIMON41K41

L5

11/14/3 · 1402 dmg

ADR

67

HS%

55

K/D

0.79

Entry 1/0Multi 1Util 53AWP 1

Ganggoo06

L73

11/18/1 · 1304 dmg

ADR

62

HS%

45

K/D

0.61

Util 132AWP 1Pistol 1
K/D -44%ADR -23%

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.