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ninjanochi's team

0

76 kills · 5 players

de_mirage · 34 min

1 rounds · 2024-05-11

COMPETITIVE 5V5

Winner · zayy1k's team

1

85 kills · 5 players

Top fragger

zayy1k

30 kills

Top impact

jdc-c

0 ADR

Util damage

jdc-c

0 HP

Weak spots this match

vs lifetime baseline
  • jdc-c

    ADR 0 (avg 71)

    -100%
  • ninjanochi

    ADR 0 (avg 87)

    -100%
  • InfiniteCS

    ADR 0 (avg 86)

    -100%
  • Camo123

    ADR 0 (avg 104)

    -100%
  • oated

    ADR 0 (avg 58)

    -100%
  • zayy1k

    ADR 0 (avg 97)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ninjanochi's team

7 · 2

jdc-c

L36

20/15/4 · 0 dmg

ADR

0

HS%

70

K/D

1.33

Multi 2
ADR -100%HS % +46%K/D +19%

ninjanochi

L51

15/18/5 · 0 dmg

ADR

0

HS%

80

K/D

0.83

Multi 1
ADR -100%K/D -37%HS % +82%

InfiniteCS

L6

14/17/9 · 0 dmg

ADR

0

HS%

29

K/D

0.82

Multi 1
ADR -100%K/D -29%

Camo123

L4

14/18/5 · 0 dmg

ADR

0

HS%

43

K/D

0.78

ADR -100%K/D -26%

oated

L42

13/18/4 · 0 dmg

ADR

0

HS%

54

K/D

0.72

ADR -100%K/D -36%HS % +15%

zayy1k's team

5 · 8

zayy1k

L47

30/10/3 · 0 dmg

ADR

0

HS%

67

K/D

3.00

Multi 4
ADR -100%K/D +111%HS % +22%

Yuvei

L52

21/18/7 · 0 dmg

ADR

0

HS%

43

K/D

1.17

Multi 2
ADR -100%K/D -13%

MajorSteven

L43

15/17/10 · 0 dmg

ADR

0

HS%

67

K/D

0.88

ADR -100%K/D -29%HS % +20%

Jondung

L51

12/12/6 · 0 dmg

ADR

0

HS%

42

K/D

1.00

Multi 1
K/D -25%

vynorix

L2

7/19/4 · 0 dmg

ADR

0

HS%

57

K/D

0.37

K/D -44%HS % +50%

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.