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Winner · ace0O7's team

13

83 kills · 5 players

de_inferno · 46 min

24 rounds · 2026-01-23

North America 5V5 Queue

BADLIAR's team

11

76 kills · 5 players

Top fragger

r1pc0rd

24 kills

Top impact

Josimvhai

94 ADR

Util damage

sAF444

364 HP

Weak spots this match

vs lifetime baseline
  • Sandman1s

    HS % 17% (avg 31%)

    -45%
  • BADLIAR

    HS % 25% (avg 31%)

    -19%
  • tavo_t

    K/D 0.88 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ace0O7's team

4 · 9

r1pc0rd

L93

24/14/4 · 2052 dmg

ADR

86

HS%

50

K/D

1.71

Entry 6/0Multi 2Util 151AWP 6Pistol 6

Josimvhai

L94

17/15/10 · 2245 dmg

ADR

94

HS%

47

K/D

1.13

Entry 2/0Multi 2Util 278

ace0O7

L103

15/17/7 · 1946 dmg

ADR

81

HS%

33

K/D

0.88

Entry 3/0Multi 1Util 107AWP 5

F0RZA

L103

15/16/5 · 1520 dmg

ADR

63

HS%

40

K/D

0.94

Entry 2/0Util 171

Sandman1s

L3

12/15/5 · 1346 dmg

ADR

56

HS%

17

K/D

0.80

Util 63Pistol 2
HS % -45%

BADLIAR's team

8 · 3

BADLIAR

L103

16/15/5 · 1718 dmg

ADR

72

HS%

25

K/D

1.07

Entry 1/0Multi 3Util 337Pistol 4
HS % -19%

sAF444

L73

16/19/9 · 1971 dmg

ADR

82

HS%

75

K/D

0.84

Entry 4/0Multi 2Util 364Pistol 5

Funk2s

L82

16/17/5 · 1741 dmg

ADR

73

HS%

56

K/D

0.94

Entry 5/0Multi 1Util 55AWP 4Pistol 3

Verstappen_-

L91

14/16/6 · 1488 dmg

ADR

62

HS%

36

K/D

0.88

Multi 1Util 302Pistol 1

tavo_t

L72

14/16/4 · 1833 dmg

ADR

76

HS%

50

K/D

0.88

Entry 1/0Util 171AWP 1Pistol 3
K/D -19%

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.