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Winner · MAL1Ns's team

13

81 kills · 5 players

de_nuke · 31 min

19 rounds · 2026-06-02

Europe 5v5 Queue

-Shaft1k-'s team

6

60 kills · 5 players

Top fragger

LUK1s

26 kills

Top impact

LUK1s

136 ADR

Util damage

klapppp

80 HP

Weak spots this match

vs lifetime baseline
  • Chady-

    K/D 0.71 (avg 1.05)

    -32%
  • MAL1Ns

    ADR 59 (avg 80)

    -27%
  • x00xy

    K/D 0.87 (avg 1.08)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MAL1Ns's team

7 · 6

LUK1s

L105

26/13/5 · 2578 dmg

ADR

136

HS%

62

K/D

2.00

Entry 7/0Multi 5Util 50AWP 5Pistol 3

51LOKLE

L103

19/11/5 · 2151 dmg

ADR

113

HS%

58

K/D

1.73

Entry 4/0Multi 3Util 79Pistol 2

SIGMILO

L101

13/12/2 · 1180 dmg

ADR

62

HS%

54

K/D

1.08

Multi 1Util 46Pistol 5

MAL1Ns

L102

12/12/1 · 1115 dmg

ADR

59

HS%

67

K/D

1.00

Entry 1/0Util 55Pistol 2
ADR -27%K/D -8%HS % +37%

klapppp

L102

11/12/6 · 1497 dmg

ADR

79

HS%

36

K/D

0.92

Multi 1Util 80Pistol 1

-Shaft1k-'s team

5 · 1

NIK_LITOR

L102

14/15/4 · 1375 dmg

ADR

72

HS%

64

K/D

0.93

Entry 1/0Pistol 4

x00xy

L10

13/15/4 · 1506 dmg

ADR

79

HS%

46

K/D

0.87

Entry 2/0Util 56AWP 2Pistol 5
K/D -19%

Chady-

L101

12/17/5 · 1537 dmg

ADR

81

HS%

67

K/D

0.71

Entry 2/0Multi 1Util 59Pistol 4
K/D -32%HS % +31%

-Shaft1k-

L102

11/16/2 · 1156 dmg

ADR

61

HS%

55

K/D

0.69

Entry 2/0Util 36Pistol 2

-Forbyy

L101

10/18/2 · 1060 dmg

ADR

56

HS%

40

K/D

0.56

Multi 1Util 4AWP 3Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.