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Winner · excausters's team

1

76 kills · 5 players

de_dust2 · 27 min

1 rounds · 2025-03-12

Europe 5v5 Queue

FiftyReal's team

0

46 kills · 5 players

Top fragger

iloveurly

23 kills

Top impact

iloveurly

121 ADR

Util damage

0Rollo

161 HP

Weak spots this match

vs lifetime baseline
  • CerkesB

    K/D 0.44 (avg 0.98)

    -55%
  • SpectrumHoe

    K/D 0.67 (avg 1.02)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

excausters's team

10 · 3

iloveurly

L32

23/9/3 · 2060 dmg

ADR

121

HS%

35

K/D

2.56

Entry 2/0Multi 3Util 48AWP 2Pistol 5
HS % -13%K/D +113%ADR +41%

Majloooooooo

L46

19/8/5 · 1923 dmg

ADR

113

HS%

37

K/D

2.38

Entry 1/0Multi 2Util 100

omeryavuz8

L43

16/6/2 · 1258 dmg

ADR

74

HS%

50

K/D

2.67

Entry 4/0Multi 2Pistol 1

Prividka

L3

11/12/5 · 1310 dmg

ADR

77

HS%

36

K/D

0.92

Entry 2/0Util 34Pistol 1

excausters

L42

7/11/10 · 1246 dmg

ADR

73

HS%

57

K/D

0.64

Entry 2/0AWP 1Pistol 2

FiftyReal's team

2 · 2

FiftyReal

L32

14/16/1 · 1091 dmg

ADR

64

HS%

71

K/D

0.88

Entry 2/0Multi 1Util 3Pistol 4

SpectrumHoe

L4

10/15/4 · 1192 dmg

ADR

70

HS%

90

K/D

0.67

Entry 1/0Pistol 2
K/D -34%ADR -12%HS % +61%

Corentio

L41

10/15/3 · 1017 dmg

ADR

60

HS%

40

K/D

0.67

Multi 2Util 24
K/D +12%

CerkesB

L31

7/16/7 · 1458 dmg

ADR

86

HS%

86

K/D

0.44

Entry 2/0Multi 1Util 40Pistol 3
K/D -55%HS % +95%

0Rollo

L4

5/14/6 · 1094 dmg

ADR

64

HS%

60

K/D

0.36

Entry 1/0Util 161Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.