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Winner · skr1llex272's team

13

85 kills · 5 players

de_mirage · 33 min

22 rounds · 2026-06-04

South America 5V5 Queue

UmezakiKendi's team

9

75 kills · 5 players

Top fragger

Lvvvvv

25 kills

Top impact

Sonne0

111 ADR

Util damage

ProdiG-

232 HP

Weak spots this match

vs lifetime baseline
  • MikaeL2102

    HS % 36% (avg 53%)

    -32%
  • UmezakiKendi

    K/D 0.88 (avg 1.04)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

skr1llex272's team

6 · 7

ProdiG-

L105

20/16/6 · 1986 dmg

ADR

90

HS%

40

K/D

1.25

Entry 4/0Multi 1Util 232AWP 5Pistol 5

skr1llex272

L95

20/14/4 · 2061 dmg

ADR

94

HS%

20

K/D

1.43

Entry 6/0Multi 1Util 6AWP 12Pistol 4

Kkorner-_-

1

16/13/5 · 1872 dmg

ADR

85

HS%

38

K/D

1.23

Entry 5/0Util 50Pistol 4

chroma1337

L61

15/18/3 · 1523 dmg

ADR

69

HS%

60

K/D

0.83

Entry 2/0Util 131Pistol 3

MikaeL2102

L71

14/15/4 · 1518 dmg

ADR

69

HS%

36

K/D

0.93

Util 63Pistol 1
HS % -32%K/D -10%

UmezakiKendi's team

6 · 3

Lvvvvv

L103

25/15/0 · 2088 dmg

ADR

95

HS%

60

K/D

1.67

Multi 2Util 33Pistol 5

Sonne0

L72

21/17/7 · 2440 dmg

ADR

111

HS%

67

K/D

1.24

Multi 1Util 82Pistol 3

UmezakiKendi

L84

14/16/5 · 1704 dmg

ADR

78

HS%

71

K/D

0.88

Entry 2/0Util 92AWP 4Pistol 2
K/D -15%HS % +34%

syann

L8

8/18/6 · 1064 dmg

ADR

48

HS%

50

K/D

0.44

Entry 1/0Util 97Pistol 1

F41K

L5

7/19/2 · 839 dmg

ADR

38

HS%

71

K/D

0.37

Entry 2/0Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.