Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Mainre's team

0

34 kills · 4 players

de_ancient · 27 min

1 rounds · 2024-03-07

COMPETITIVE 5v5

Winner · domin0_'s team

1

73 kills · 5 players

Top fragger

Dzkerinhoo

21 kills

Top impact

Tishkaoneluv

0 ADR

Util damage

Tishkaoneluv

0 HP

Weak spots this match

vs lifetime baseline
  • desh1ke

    ADR 0 (avg 81)

    -100%
  • Dzkerinhoo

    ADR 0 (avg 89)

    -100%
  • Ksccc

    ADR 0 (avg 77)

    -100%
  • rogalissimo

    ADR 0 (avg 79)

    -100%
  • desh1ke

    HS % 20% (avg 47%)

    -57%
  • desh1ke

    K/D 0.67 (avg 1.15)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mainre's team

1 · 2

Tishkaoneluv

L82

13/14/1 · 0 dmg

ADR

0

HS%

31

K/D

0.93

Multi 1

desh1ke

L10

10/15/3 · 0 dmg

ADR

0

HS%

20

K/D

0.67

ADR -100%HS % -57%

VITALYGAY228

L91

6/15/3 · 0 dmg

ADR

0

HS%

67

K/D

0.40

Mainre

L9

5/16/7 · 0 dmg

ADR

0

HS%

60

K/D

0.31

domin0_'s team

11 · 2

Dzkerinhoo

L104

21/9/2 · 0 dmg

ADR

0

HS%

57

K/D

2.33

Multi 2
ADR -100%K/D +106%

domin0_

L45

17/10/4 · 0 dmg

ADR

0

HS%

59

K/D

1.70

Multi 1

Ksccc

L91

14/8/3 · 0 dmg

ADR

0

HS%

29

K/D

1.75

Multi 1
ADR -100%HS % -37%K/D +61%

rogalissimo

L63

14/9/8 · 0 dmg

ADR

0

HS%

93

K/D

1.56

ADR -100%HS % +107%K/D +19%

Mlodiy

L9

7/10/5 · 0 dmg

ADR

0

HS%

86

K/D

0.70

Half-by-half

First half

1 · 11

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.