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Winner · hippi_cs's team

13

80 kills · 5 players

de_anubis · 34 min

19 rounds · 2026-05-04

Europe 5v5 Queue

AMB

6

57 kills · 5 players

Top fragger

skippppy

20 kills

Top impact

skippppy

123 ADR

Util damage

skippppy

312 HP

Weak spots this match

vs lifetime baseline
  • NoBy1F

    HS % 33% (avg 48%)

    -31%
  • NoBy1F

    K/D 1.12 (avg 1.61)

    -30%
  • iRev

    K/D 0.88 (avg 1.15)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hippi_cs's team

8 · 5

skippppy

L83

20/13/7 · 2342 dmg

ADR

123

HS%

30

K/D

1.54

Entry 2/0Multi 2Util 312AWP 2Pistol 1

elemNt

L101

18/10/3 · 1604 dmg

ADR

84

HS%

44

K/D

1.80

Entry 2/0Multi 2Util 212Pistol 2
HS % -12%K/D +75%ADR +11%

hippi_cs

L101

15/10/4 · 1596 dmg

ADR

84

HS%

33

K/D

1.50

Entry 5/0Util 180Pistol 1

NeroBEAST

4

14/12/5 · 1662 dmg

ADR

88

HS%

57

K/D

1.17

Entry 2/0Util 6Pistol 4

MikeSnupii

4

13/12/4 · 1313 dmg

ADR

69

HS%

62

K/D

1.08

Multi 1Util 102Pistol 4

AMB

4 · 2

NoBy1F

L103

18/16/0 · 1931 dmg

ADR

102

HS%

33

K/D

1.12

Entry 3/0Multi 3Util 3AWP 10Pistol 2
HS % -31%K/D -30%

iRev

L102

14/16/2 · 1581 dmg

ADR

83

HS%

64

K/D

0.88

Entry 1/0Util 7Pistol 3
K/D -23%HS % +19%

H-I-S-O-K-A

L71

10/14/2 · 1248 dmg

ADR

66

HS%

50

K/D

0.71

Util 5Pistol 3

-legend9

L10

9/17/5 · 1183 dmg

ADR

62

HS%

78

K/D

0.53

Entry 4/0Util 25Pistol 3

-CipleX

L10

6/17/3 · 613 dmg

ADR

32

HS%

33

K/D

0.35

AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.