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Winner · Nohizm's team

13

91 kills · 5 players

de_inferno · 39 min

24 rounds · 2026-06-07

Europe 5v5 Queue

RizDra's team

11

88 kills · 5 players

Top fragger

AJDA777

26 kills

Top impact

AJDA777

118 ADR

Util damage

Xenomzera

417 HP

Weak spots this match

vs lifetime baseline
  • -Noks

    HS % 41% (avg 52%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nohizm's team

6 · 7

emaviii

L106

25/21/2 · 2400 dmg

ADR

100

HS%

68

K/D

1.19

Entry 7/0Multi 5Util 207Pistol 6

Obito-10

L103

21/16/2 · 2111 dmg

ADR

88

HS%

57

K/D

1.31

Entry 1/0Multi 1Util 131Pistol 4
HS % +30%K/D +17%

-Noks

L102

17/14/9 · 1942 dmg

ADR

81

HS%

41

K/D

1.21

Entry 2/0Util 145AWP 4Pistol 3
HS % -21%

Nohizm

L101

15/21/6 · 1732 dmg

ADR

72

HS%

80

K/D

0.71

Entry 4/0Util 178AWP 1Pistol 5

-kvs

L101

13/17/6 · 1513 dmg

ADR

63

HS%

46

K/D

0.76

Multi 1Util 357AWP 1Pistol 3

RizDra's team

6 · 5

AJDA777

L105

26/19/9 · 2828 dmg

ADR

118

HS%

77

K/D

1.37

Entry 3/0Multi 3Util 86AWP 1Pistol 7

RizDra

L10

19/19/5 · 1549 dmg

ADR

65

HS%

47

K/D

1.00

Entry 2/0Util 232AWP 1Pistol 7

-Koro

L103

17/19/7 · 1810 dmg

ADR

75

HS%

24

K/D

0.89

Entry 2/0Multi 2Util 329AWP 4Pistol 1

Xenomzera

L102

15/17/8 · 1939 dmg

ADR

81

HS%

27

K/D

0.88

Entry 2/0Util 417Pistol 1

KonomiSuzuki

L101

11/18/13 · 1527 dmg

ADR

64

HS%

36

K/D

0.61

Entry 1/0Util 222

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.