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Winner · pisun3kg's team

19

138 kills · 5 players

de_mirage · 56 min

36 rounds · 2026-05-26

Europe 5v5 Queue

Kuliaaa's team

17

117 kills · 5 players

Top fragger

szympix12

33 kills

Top impact

szympix12

101 ADR

Util damage

sKineT01

243 HP

Weak spots this match

vs lifetime baseline
  • pisun3kg

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pisun3kg's team

7 · 5 · OT 7

szympix12

L75

33/23/10 · 3635 dmg

ADR

101

HS%

39

K/D

1.43

Entry 7/0Multi 3Util 144AWP 2Pistol 4
HS % -9%K/D +49%ADR +40%

sKineT01

L65

30/25/9 · 3293 dmg

ADR

92

HS%

50

K/D

1.20

Entry 4/0Multi 1Util 243Pistol 2

GLODY

L83

28/23/3 · 2949 dmg

ADR

82

HS%

32

K/D

1.22

Entry 3/0Multi 4Util 27AWP 14Pistol 1

Valya_1337

L74

24/23/9 · 2639 dmg

ADR

73

HS%

33

K/D

1.04

Entry 3/0Util 63AWP 3Pistol 1

pisun3kg

L72

23/23/8 · 2433 dmg

ADR

68

HS%

39

K/D

1.00

Entry 4/0Util 175Pistol 2
HS % -19%K/D +9%

Kuliaaa's team

5 · 7 · OT 5

Kuliaaa

L83

32/30/8 · 3532 dmg

ADR

98

HS%

47

K/D

1.07

Entry 4/0Multi 2Util 187AWP 8Pistol 7

fLooK123

L75

28/28/9 · 3104 dmg

ADR

86

HS%

61

K/D

1.00

Entry 7/0Multi 1Util 146Pistol 8

magmaaaaaaa

L66

27/23/5 · 2920 dmg

ADR

81

HS%

48

K/D

1.17

Multi 3Util 143AWP 1Pistol 1

lex_789

L72

21/26/5 · 2755 dmg

ADR

77

HS%

57

K/D

0.81

Entry 1/0Multi 1Util 182Pistol 3

-_N1ghTmArE

L71

9/32/4 · 1005 dmg

ADR

28

HS%

33

K/D

0.28

Entry 3/0Util 112Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.