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Winner · MagistrYoda's team

13

81 kills · 5 players

de_ancient · 33 min

20 rounds · 2026-05-31

Europe 5v5 Queue

-senzufan's team

7

68 kills · 5 players

Top fragger

MagistrYoda

26 kills

Top impact

MagistrYoda

127 ADR

Util damage

MagistrYoda

319 HP

Weak spots this match

vs lifetime baseline
  • Intercepti0N

    K/D 0.50 (avg 1.08)

    -54%
  • acku

    K/D 0.75 (avg 1.19)

    -37%
  • Intercepti0N

    ADR 55 (avg 79)

    -30%
  • fSL666

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MagistrYoda's team

9 · 4

MagistrYoda

L105

26/12/6 · 2540 dmg

ADR

127

HS%

23

K/D

2.17

Entry 1/0Multi 3Util 319AWP 11Pistol 6

qlmba

L103

17/13/6 · 1903 dmg

ADR

95

HS%

53

K/D

1.31

Entry 1/0Util 32Pistol 3

shinigawichi

L101

13/15/3 · 1314 dmg

ADR

66

HS%

62

K/D

0.87

Entry 4/0Pistol 2

_ryusei

L103

13/13/2 · 1411 dmg

ADR

71

HS%

69

K/D

1.00

Entry 1/0Multi 1Util 97Pistol 3
ADR -13%K/D -9%HS % +10%

acku

L101

12/16/6 · 1536 dmg

ADR

77

HS%

67

K/D

0.75

Entry 6/0Util 112Pistol 3
K/D -37%ADR -13%HS % +22%

-senzufan's team

3 · 4

fSL666

L102

18/19/4 · 2031 dmg

ADR

102

HS%

39

K/D

0.95

Entry 5/0Util 157AWP 4Pistol 3
HS % -19%ADR +27%

-senzufan

L104

16/15/9 · 2091 dmg

ADR

105

HS%

56

K/D

1.07

Entry 1/0Multi 1Util 292
K/D -9%ADR +22%HS % +10%

RitChe-

L10

13/15/2 · 1379 dmg

ADR

69

HS%

77

K/D

0.87

Entry 1/0Util 185Pistol 4

Afflic

L10

13/16/2 · 1322 dmg

ADR

66

HS%

62

K/D

0.81

Multi 1Util 107Pistol 6

Intercepti0N

L101

8/16/6 · 1109 dmg

ADR

55

HS%

38

K/D

0.50

Util 252
K/D -54%ADR -30%

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.