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Winner · Pavlikaaa's team

13

75 kills · 5 players

de_overpass · 31 min

18 rounds · 2026-06-03

Europe 5v5 Queue

Jxzsi's team

5

56 kills · 5 players

Top fragger

Jikkiaa

22 kills

Top impact

sozarichi

132 ADR

Util damage

sozarichi

127 HP

Weak spots this match

vs lifetime baseline
  • ellahe1

    K/D 0.27 (avg 0.63)

    -57%
  • ellahe1

    ADR 36 (avg 61)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Pavlikaaa's team

7 · 6

Jikkiaa

L67

22/10/6 · 2096 dmg

ADR

116

HS%

50

K/D

2.20

Entry 2/0Multi 3Util 100Pistol 6
K/D +112%HS % +43%

sozarichi

L62

19/12/9 · 2378 dmg

ADR

132

HS%

21

K/D

1.58

Entry 4/0Multi 2Util 127AWP 4Pistol 2

Jado000

L73

18/7/7 · 1768 dmg

ADR

98

HS%

17

K/D

2.57

Entry 3/0Multi 1Util 108AWP 9Pistol 1

Gelasha71

L31

9/14/3 · 873 dmg

ADR

49

HS%

22

K/D

0.64

Entry 1/0Util 7Pistol 1

Pavlikaaa

L7

7/13/5 · 851 dmg

ADR

47

HS%

29

K/D

0.54

Entry 1/0Util 18

Jxzsi's team

5 · 0

Jxzsi

L8

14/17/3 · 1369 dmg

ADR

76

HS%

71

K/D

0.82

Multi 1Util 12Pistol 4

Kxvac

L51

13/15/2 · 1425 dmg

ADR

79

HS%

62

K/D

0.87

Entry 2/0Multi 1Util 66AWP 1Pistol 4

csocszokni2

L41

13/14/2 · 1645 dmg

ADR

91

HS%

46

K/D

0.93

Entry 4/0Multi 1Util 112Pistol 1
ADR +32%

Istvaaan

L71

12/14/2 · 1437 dmg

ADR

80

HS%

58

K/D

0.86

Util 73AWP 2Pistol 1

ellahe1

2

4/15/3 · 640 dmg

ADR

36

HS%

50

K/D

0.27

Entry 1/0Util 47
K/D -57%ADR -42%HS % +32%

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.