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Winner · Flipper23's team

13

83 kills · 5 players

de_dust2 · 29 min

20 rounds · 2026-04-04

Middle East 5v5 Queue

aaxng's team

7

68 kills · 5 players

Top fragger

Flipper23

31 kills

Top impact

Flipper23

133 ADR

Util damage

benzomoka

188 HP

Weak spots this match

vs lifetime baseline
  • menpo

    HS % 35% (avg 50%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Flipper23's team

8 · 5

Flipper23

L105

31/10/6 · 2650 dmg

ADR

133

HS%

45

K/D

3.10

Entry 4/0Multi 4Util 159AWP 2Pistol 2

shants

L91

16/14/10 · 2339 dmg

ADR

117

HS%

31

K/D

1.14

Entry 2/0Multi 1Util 158AWP 2Pistol 3

thabe3

L104

15/16/7 · 1775 dmg

ADR

89

HS%

67

K/D

0.94

Entry 1/0Util 44Pistol 2
ADR +29%HS % +24%

BlufinMufin

L72

13/16/5 · 1309 dmg

ADR

65

HS%

46

K/D

0.81

Entry 4/0Util 65Pistol 1

n33lz1

L41

8/15/5 · 795 dmg

ADR

40

HS%

38

K/D

0.53

Entry 1/0Util 32Pistol 1

aaxng's team

4 · 3

menpo

L103

20/16/3 · 1705 dmg

ADR

85

HS%

35

K/D

1.25

Entry 3/0Multi 4Util 8AWP 2Pistol 13
HS % -30%

tosha3000

L101

20/16/5 · 2235 dmg

ADR

112

HS%

55

K/D

1.25

Entry 1/0Multi 2Util 13AWP 2Pistol 2
ADR +32%HS % +12%

aaxng

L92

13/18/5 · 1817 dmg

ADR

91

HS%

54

K/D

0.72

Entry 2/0Multi 2Pistol 2

benzomoka

L41

9/15/6 · 1022 dmg

ADR

51

HS%

11

K/D

0.60

Util 188AWP 3Pistol 1

RolfStingman

L10

6/19/8 · 1173 dmg

ADR

59

HS%

33

K/D

0.32

Entry 2/0Util 136Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.