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Myyyyth's team

9

72 kills · 5 players

de_mirage · 39 min

22 rounds · 2026-04-18

North America 5V5 Queue

Winner · -Supernova-_'s team

13

84 kills · 5 players

Top fragger

levistrike

25 kills

Top impact

-Supernova-_

109 ADR

Util damage

MortemCS

213 HP

Weak spots this match

vs lifetime baseline
  • Myyyyth

    HS % 20% (avg 42%)

    -52%
  • Myyyyth

    K/D 0.59 (avg 1.12)

    -47%
  • Myyyyth

    ADR 57 (avg 79)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Myyyyth's team

5 · 4

PSYOPS-ss-

L6

18/16/6 · 1963 dmg

ADR

89

HS%

39

K/D

1.12

Entry 3/0Multi 1Util 48Pistol 1

paranoiiiid

L65

17/17/2 · 1772 dmg

ADR

81

HS%

53

K/D

1.00

Multi 3Util 80AWP 2Pistol 5

Mainer

L8

14/14/3 · 1418 dmg

ADR

65

HS%

50

K/D

1.00

Entry 2/0Util 100Pistol 5

whywayzer

L52

13/20/7 · 1481 dmg

ADR

67

HS%

38

K/D

0.65

Entry 4/0Multi 1AWP 1

Myyyyth

L62

10/17/4 · 1258 dmg

ADR

57

HS%

20

K/D

0.59

Entry 3/0Util 17AWP 3Pistol 2
HS % -52%K/D -47%

-Supernova-_'s team

7 · 6

levistrike

L54

25/11/6 · 2224 dmg

ADR

101

HS%

32

K/D

2.27

Entry 4/0Multi 1Util 54AWP 13Pistol 7

CaptainLu

L66

18/12/4 · 1483 dmg

ADR

67

HS%

17

K/D

1.50

Multi 2Util 41AWP 6Pistol 2

-Supernova-_

L72

16/18/8 · 2405 dmg

ADR

109

HS%

62

K/D

0.89

Entry 2/0Multi 1Util 45AWP 1Pistol 1

j3hee

L7

13/16/6 · 1726 dmg

ADR

79

HS%

31

K/D

0.81

Entry 2/0Util 94Pistol 2

MortemCS

L51

12/15/8 · 1483 dmg

ADR

67

HS%

50

K/D

0.80

Entry 2/0Util 213Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.