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Monya001's team

8

74 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-17

Europe 5v5 Queue

Winner · nit3k_'s team

13

81 kills · 5 players

Top fragger

nit3k_

30 kills

Top impact

nit3k_

151 ADR

Util damage

nit3k_

294 HP

Weak spots this match

vs lifetime baseline
  • suprimzera-

    HS % 33% (avg 46%)

    -28%
  • suprimzera-

    ADR 62 (avg 75)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Monya001's team

4 · 4

Monya001

L105

25/16/5 · 2646 dmg

ADR

126

HS%

60

K/D

1.56

Multi 4Util 69AWP 4Pistol 6

Wal3a

L101

15/15/7 · 1549 dmg

ADR

74

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 63Pistol 4

zjams

L102

12/16/6 · 1529 dmg

ADR

73

HS%

58

K/D

0.75

Entry 2/0Util 90Pistol 6

Loukku

L10

11/20/2 · 1230 dmg

ADR

59

HS%

27

K/D

0.55

Entry 5/0Multi 1Util 186AWP 1Pistol 1

Kagestu

L10

11/16/3 · 1073 dmg

ADR

51

HS%

18

K/D

0.69

Util 98AWP 1Pistol 3

nit3k_'s team

8 · 5

nit3k_

L105

30/15/8 · 3173 dmg

ADR

151

HS%

57

K/D

2.00

Entry 5/0Multi 6Util 294Pistol 4

suprimzera-

L102

15/15/3 · 1307 dmg

ADR

62

HS%

33

K/D

1.00

Entry 1/0Multi 1Util 87Pistol 2
HS % -28%ADR -17%

imap

L93

13/16/6 · 1617 dmg

ADR

77

HS%

38

K/D

0.81

Entry 3/0Multi 3Util 88Pistol 3

mallea

L102

12/13/6 · 1609 dmg

ADR

77

HS%

83

K/D

0.92

Entry 1/0Util 79Pistol 3

Kaspeco

L101

11/16/3 · 1313 dmg

ADR

63

HS%

55

K/D

0.69

Entry 3/0Util 27Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.