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Winner · Tywil's team

16

111 kills · 5 players

de_overpass · 52 min

30 rounds · 2026-06-03

North America 5V5 Queue

GTeam555's team

14

101 kills · 5 players

Top fragger

mrpinnapple

32 kills

Top impact

mrpinnapple

111 ADR

Util damage

shnnq

220 HP

Weak spots this match

vs lifetime baseline
  • MrGreennzz

    HS % 24% (avg 33%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tywil's team

6 · 6 · OT 4

mrpinnapple

L66

32/15/8 · 3329 dmg

ADR

111

HS%

47

K/D

2.13

Entry 4/0Multi 4Util 85Pistol 5

Tywil

L32

21/22/7 · 2215 dmg

ADR

74

HS%

33

K/D

0.95

Entry 2/0Multi 3Util 156Pistol 3

MrGreennzz

4

21/23/5 · 2263 dmg

ADR

75

HS%

24

K/D

0.91

Entry 3/0Util 55AWP 5Pistol 4
HS % -27%

JuGh34D

L52

20/20/6 · 1986 dmg

ADR

66

HS%

30

K/D

1.00

Entry 5/0Multi 1Util 157AWP 3Pistol 3

pantzo

L62

17/21/15 · 2277 dmg

ADR

76

HS%

24

K/D

0.81

Entry 1/0Multi 1Util 91Pistol 3

GTeam555's team

6 · 6 · OT 2

GTeam555

L53

27/24/6 · 2694 dmg

ADR

90

HS%

67

K/D

1.12

Entry 4/0Util 40

Cods

L86

26/21/5 · 2652 dmg

ADR

88

HS%

35

K/D

1.24

Entry 4/0Multi 3Util 215AWP 6Pistol 4

shnnq

L53

18/20/9 · 2338 dmg

ADR

78

HS%

22

K/D

0.90

Entry 2/0Util 220Pistol 2

KDragz

L51

17/21/6 · 1790 dmg

ADR

60

HS%

35

K/D

0.81

Entry 5/0Util 139Pistol 1

saycheese

L41

13/25/10 · 1922 dmg

ADR

64

HS%

31

K/D

0.52

Util 82

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.