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-Markhor-'s team

10

75 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-06-02

Oceania 5v5 Queue

Winner · PrettyAvg's team

13

81 kills · 5 players

Top fragger

c4LLing

19 kills

Top impact

PrettyAvg

87 ADR

Util damage

c4LLing

173 HP

Weak spots this match

vs lifetime baseline
  • Thesaaa

    HS % 33% (avg 48%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Markhor-'s team

3 · 7

linden-

L83

16/16/5 · 1919 dmg

ADR

83

HS%

31

K/D

1.00

Multi 1Util 84AWP 7Pistol 6

-Markhor-

L93

15/16/7 · 1472 dmg

ADR

64

HS%

47

K/D

0.94

Multi 2Util 64AWP 1Pistol 6

Thesaaa

L91

15/17/4 · 1644 dmg

ADR

72

HS%

33

K/D

0.88

Entry 2/0Util 48AWP 5
HS % -31%K/D -11%

xtremeHalaku

L91

15/17/5 · 1537 dmg

ADR

67

HS%

53

K/D

0.88

Multi 1Util 68Pistol 4

-_Sober

L82

14/16/5 · 1748 dmg

ADR

76

HS%

57

K/D

0.88

Entry 7/0Multi 1Util 33AWP 6Pistol 3

PrettyAvg's team

9 · 4

c4LLing

L92

19/11/3 · 1945 dmg

ADR

85

HS%

58

K/D

1.73

Entry 2/0Multi 2Util 173AWP 1Pistol 1

fuschu

L95

19/14/6 · 1848 dmg

ADR

80

HS%

74

K/D

1.36

Entry 2/0Multi 3Util 62Pistol 7

PrettyAvg

L94

18/18/2 · 1989 dmg

ADR

87

HS%

33

K/D

1.00

Entry 5/0Multi 1Util 33AWP 7Pistol 4

Bradinky

L52

14/18/5 · 1848 dmg

ADR

80

HS%

79

K/D

0.78

Entry 2/0Util 7Pistol 3

Oyabun-

L10

11/15/6 · 1130 dmg

ADR

49

HS%

36

K/D

0.73

Entry 3/0Util 12Pistol 3

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.