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DENDI_228's team

5

50 kills · 5 players

de_overpass · 33 min

18 rounds · 2026-06-07

Europe 5v5 Queue

Winner · 3GoP33k's team

13

82 kills · 5 players

Top fragger

TelpyBDC

24 kills

Top impact

TelpyBDC

155 ADR

Util damage

TelpyBDC

142 HP

Weak spots this match

vs lifetime baseline
  • DENDI_228

    K/D 0.69 (avg 0.87)

    -21%
  • DENDI_228

    HS % 27% (avg 33%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DENDI_228's team

4 · 1

Ugarishe

L4

13/18/6 · 1563 dmg

ADR

87

HS%

54

K/D

0.72

Entry 3/0AWP 1Pistol 1

DENDI_228

L3

11/16/4 · 1155 dmg

ADR

64

HS%

27

K/D

0.69

Entry 3/0Util 6AWP 1Pistol 2
K/D -21%HS % -18%

VIVIsq

1

11/15/5 · 1292 dmg

ADR

72

HS%

27

K/D

0.73

Entry 1/0Pistol 2

Tragobandist

L33

11/16/6 · 1388 dmg

ADR

77

HS%

73

K/D

0.69

Entry 2/0Pistol 3

LaZzz7

1

4/18/2 · 695 dmg

ADR

39

HS%

25

K/D

0.22

Entry 1/0Util 1Pistol 1

3GoP33k's team

8 · 5

TelpyBDC

L44

24/11/8 · 2787 dmg

ADR

155

HS%

54

K/D

2.18

Entry 1/0Multi 2Util 142Pistol 6

mvjulcia

L24

16/9/5 · 1602 dmg

ADR

89

HS%

25

K/D

1.78

Entry 2/0Multi 1Util 14Pistol 2

IATEYOURMOM

L41

15/12/3 · 1441 dmg

ADR

80

HS%

60

K/D

1.25

Entry 2/0AWP 5Pistol 2

Nikox777

L52

14/9/11 · 1444 dmg

ADR

80

HS%

36

K/D

1.56

Entry 2/0Util 6AWP 3Pistol 4

3GoP33k

L42

13/11/4 · 1003 dmg

ADR

56

HS%

31

K/D

1.18

Entry 1/0Multi 2Util 104Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.