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MIKELBUTLER's team

6

60 kills · 5 players

de_ancient · 33 min

19 rounds · 2025-12-06

Europe 5v5 Queue

Winner · aka_JaIoI's team

13

79 kills · 5 players

Top fragger

baekenov011

21 kills

Top impact

baekenov011

114 ADR

Util damage

aka_JaIoI

231 HP

Weak spots this match

vs lifetime baseline
  • -lowbuy

    ADR 39 (avg 81)

    -52%
  • -lowbuy

    K/D 0.80 (avg 1.07)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MIKELBUTLER's team

2 · 4

y9tengux

L62

20/16/4 · 2047 dmg

ADR

108

HS%

45

K/D

1.25

Entry 4/0Util 1Pistol 2
ADR +28%K/D +21%

Sanzor-

L62

13/17/5 · 1513 dmg

ADR

80

HS%

38

K/D

0.76

Entry 1/0Multi 1Util 11Pistol 3

MIKELBUTLER

L5

10/15/3 · 1243 dmg

ADR

65

HS%

60

K/D

0.67

Entry 3/0Util 91AWP 1Pistol 1

m3k1ro

L61

9/15/4 · 1130 dmg

ADR

60

HS%

44

K/D

0.60

Entry 2/0Util 10Pistol 1

-lowbuy

L61

8/10/0 · 737 dmg

ADR

39

HS%

75

K/D

0.80

Util 21Pistol 2
ADR -52%K/D -25%HS % +32%

aka_JaIoI's team

10 · 3

baekenov011

L76

21/10/4 · 2168 dmg

ADR

114

HS%

67

K/D

2.10

Entry 1/0Multi 3Util 150Pistol 3

aka_JaIoI

L53

19/13/4 · 1794 dmg

ADR

94

HS%

21

K/D

1.46

Entry 2/0Multi 2Util 231AWP 8Pistol 3

She1dixxx

L61

14/15/3 · 1406 dmg

ADR

74

HS%

29

K/D

0.93

Entry 3/0Multi 2Util 5AWP 1Pistol 1

pa1zu

L52

13/15/10 · 1952 dmg

ADR

103

HS%

31

K/D

0.87

Entry 2/0Multi 1Util 81Pistol 2

Temba999

L61

12/9/2 · 839 dmg

ADR

44

HS%

33

K/D

1.33

Entry 1/0Util 28Pistol 2

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.