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yan_lokki's team

8

72 kills · 5 players

de_dust2 · 35 min

21 rounds · 2026-05-20

North America 5V5 Queue

Winner · mikef13's team

13

80 kills · 5 players

Top fragger

feydH

23 kills

Top impact

mikef13

108 ADR

Util damage

Awy

259 HP

Weak spots this match

vs lifetime baseline
  • Lowrd

    K/D 0.76 (avg 1.28)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yan_lokki's team

4 · 4

Awy

L71

20/16/2 · 1956 dmg

ADR

93

HS%

65

K/D

1.25

Entry 2/0Multi 2Util 259Pistol 7
HS % +38%ADR +20%

-JangGoo

L61

19/15/2 · 1860 dmg

ADR

89

HS%

58

K/D

1.27

Entry 4/0Multi 2Util 72AWP 2Pistol 1

Lowrd

L71

13/17/10 · 2198 dmg

ADR

105

HS%

62

K/D

0.76

Entry 5/0Util 139AWP 1Pistol 2
K/D -41%HS % +48%ADR +19%

yan_lokki

L74

10/14/4 · 1153 dmg

ADR

55

HS%

70

K/D

0.71

Multi 2Util 186Pistol 4

Mishka-moh

L61

10/18/7 · 1009 dmg

ADR

48

HS%

30

K/D

0.56

Entry 1/0Multi 1Util 104Pistol 2

mikef13's team

8 · 5

feydH

L64

23/13/3 · 2002 dmg

ADR

95

HS%

57

K/D

1.77

Entry 2/0Multi 1Util 82Pistol 3

mikef13

L84

20/19/8 · 2261 dmg

ADR

108

HS%

55

K/D

1.05

Entry 1/0Multi 3Util 111
ADR +25%

Sunseii-

L61

16/12/5 · 1624 dmg

ADR

77

HS%

38

K/D

1.33

Entry 4/0Multi 1Util 14AWP 2Pistol 2

S_o_l_o_z

L72

12/13/9 · 1585 dmg

ADR

76

HS%

42

K/D

0.92

Entry 2/0Util 51AWP 3Pistol 1

xSatorixxTTV

L62

9/16/5 · 1184 dmg

ADR

56

HS%

44

K/D

0.56

Util 17Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.