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Winner · -sQuish's team

13

84 kills · 5 players

de_nuke · 33 min

21 rounds · 2026-04-22

Europe 5v5 Queue

zhulikepta_'s team

8

70 kills · 5 players

Top fragger

-QQri-

26 kills

Top impact

-QQri-

112 ADR

Util damage

zhulikepta_

216 HP

Weak spots this match

vs lifetime baseline
  • 2022

    K/D 0.86 (avg 1.07)

    -20%
  • 2022

    ADR 67 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-sQuish's team

7 · 6

-QQri-

6

26/13/2 · 2360 dmg

ADR

112

HS%

38

K/D

2.00

Entry 3/0Multi 4Util 53AWP 2Pistol 3

Queenn1

2

20/13/6 · 2208 dmg

ADR

105

HS%

45

K/D

1.54

Entry 1/0Multi 2Util 83Pistol 2

-sQuish

1

15/16/3 · 1402 dmg

ADR

67

HS%

47

K/D

0.94

Entry 4/0Multi 1Util 153Pistol 6

2022

2

12/14/7 · 1411 dmg

ADR

67

HS%

67

K/D

0.86

Entry 2/0Util 21Pistol 2
K/D -20%ADR -19%HS % +29%

CituW

2

11/15/4 · 1247 dmg

ADR

59

HS%

55

K/D

0.73

Entry 1/0Util 113AWP 1Pistol 1

zhulikepta_'s team

5 · 3

heLiyande

3

19/18/5 · 2180 dmg

ADR

104

HS%

53

K/D

1.06

Entry 2/0Multi 2Util 41Pistol 5

jUN

2

15/15/0 · 1116 dmg

ADR

53

HS%

47

K/D

1.00

Entry 2/0Multi 2Util 90Pistol 2

r0m4ik_2k10

2

15/17/4 · 1497 dmg

ADR

71

HS%

47

K/D

0.88

Entry 2/0Multi 1Pistol 3

zhulikepta_

1

12/18/7 · 1620 dmg

ADR

77

HS%

25

K/D

0.67

Entry 1/0Multi 1Util 216AWP 3Pistol 2

JAALZ

9/16/8 · 1377 dmg

ADR

66

HS%

44

K/D

0.56

Entry 3/0Util 85Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.