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Winner · slayerz1k's team

13

78 kills · 5 players

de_ancient · 26 min

17 rounds · 2026-05-21

South America 5V5 Queue

-phc's team

4

40 kills · 5 players

Top fragger

honda21

23 kills

Top impact

jnRAT

124 ADR

Util damage

jnRAT

189 HP

Weak spots this match

vs lifetime baseline
  • noname1533

    K/D 0.59 (avg 1.09)

    -46%
  • ArchoNNN

    HS % 30% (avg 52%)

    -42%
  • ArchoNNN

    ADR 47 (avg 79)

    -40%
  • noname1533

    ADR 67 (avg 81)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

slayerz1k's team

10 · 3

honda21

L105

23/7/0 · 2020 dmg

ADR

119

HS%

43

K/D

3.29

Entry 2/0Multi 2Util 55AWP 12Pistol 2

slayerz1k

L104

17/6/4 · 1733 dmg

ADR

102

HS%

65

K/D

2.83

Entry 3/0Multi 1Util 59Pistol 6

jnRAT

L102

17/8/7 · 2102 dmg

ADR

124

HS%

76

K/D

2.12

Entry 2/0Util 189Pistol 5

felipex

L101

11/9/3 · 1273 dmg

ADR

75

HS%

55

K/D

1.22

Entry 2/0Util 80AWP 1Pistol 2

ArchoNNN

L101

10/10/3 · 802 dmg

ADR

47

HS%

30

K/D

1.00

Entry 2/0Multi 1Util 146Pistol 2
HS % -42%ADR -40%

-phc's team

2 · 2

beicolaso

L101

11/13/1 · 981 dmg

ADR

58

HS%

45

K/D

0.85

Entry 1/0Multi 1Util 96Pistol 2

noname1533

L10

10/17/4 · 1134 dmg

ADR

67

HS%

40

K/D

0.59

Entry 3/0Multi 1Util 54Pistol 3
K/D -46%ADR -18%

-phc

L10

7/17/1 · 994 dmg

ADR

59

HS%

100

K/D

0.41

Util 62Pistol 4

daker

L102

6/15/5 · 896 dmg

ADR

53

HS%

67

K/D

0.40

Entry 2/0Util 5Pistol 2

serjof9dase

L101

6/16/1 · 722 dmg

ADR

43

HS%

33

K/D

0.38

Util 52Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.