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Winner · ishaQkiNg's team

13

86 kills · 5 players

de_inferno · 40 min

24 rounds · 2026-06-01

Europe 5v5 Queue

whiitemamba's team

11

77 kills · 5 players

Top fragger

TONZAH

24 kills

Top impact

TONZAH

101 ADR

Util damage

bladde

373 HP

Weak spots this match

vs lifetime baseline
  • Fogoo

    K/D 0.89 (avg 1.09)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ishaQkiNg's team

8 · 5

maNkz-

L103

21/13/5 · 2280 dmg

ADR

95

HS%

57

K/D

1.62

Entry 2/0Multi 3Util 311Pistol 6

zyll0

L103

18/16/3 · 1824 dmg

ADR

76

HS%

39

K/D

1.12

Entry 3/0Multi 1Util 54AWP 2Pistol 2
K/D -11%

demarius

L101

17/16/7 · 1912 dmg

ADR

80

HS%

47

K/D

1.06

Entry 1/0Multi 1Util 85

Fogoo

L103

16/18/9 · 2127 dmg

ADR

89

HS%

62

K/D

0.89

Entry 4/0Multi 2Util 164AWP 1Pistol 3
K/D -18%HS % +48%

ishaQkiNg

L103

14/15/4 · 1313 dmg

ADR

55

HS%

57

K/D

0.93

Entry 2/0Multi 2Util 91Pistol 1

whiitemamba's team

4 · 7

TONZAH

L103

24/17/6 · 2414 dmg

ADR

101

HS%

50

K/D

1.41

Entry 5/0Multi 2Util 301Pistol 5
K/D +9%

bladde

L102

17/14/4 · 1851 dmg

ADR

77

HS%

47

K/D

1.21

Entry 1/0Multi 1Util 373Pistol 3

Morayel

L103

16/17/6 · 1858 dmg

ADR

77

HS%

50

K/D

0.94

Entry 5/0Util 211AWP 3Pistol 1

whiitemamba

L102

12/20/6 · 1829 dmg

ADR

76

HS%

83

K/D

0.60

Entry 1/0Util 86Pistol 1

fishtah-

L91

8/18/5 · 1184 dmg

ADR

49

HS%

88

K/D

0.44

Util 19Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.