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Dimanu713's team

8

74 kills · 5 players

de_mirage · 38 min

21 rounds · 2026-04-12

North America 5V5 Queue

Winner · hyunzs's team

13

81 kills · 5 players

Top fragger

hyunzs

24 kills

Top impact

hyunzs

121 ADR

Util damage

lilpurplebo1

165 HP

Weak spots this match

vs lifetime baseline
  • SirLoinQueef

    K/D 0.83 (avg 1.00)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dimanu713's team

6 · 2

MakeMeFamou5

L7

18/12/3 · 1723 dmg

ADR

82

HS%

61

K/D

1.50

Entry 2/0Util 89AWP 3Pistol 6
K/D +28%HS % +20%

mello0721

L72

16/16/3 · 1786 dmg

ADR

85

HS%

25

K/D

1.00

Multi 1Util 31AWP 3Pistol 3

Dimanu713

L55

15/19/4 · 1740 dmg

ADR

83

HS%

27

K/D

0.79

Entry 4/0Multi 1Util 24AWP 2Pistol 1

Jacobonmac

L51

13/16/6 · 1517 dmg

ADR

72

HS%

23

K/D

0.81

Entry 2/0Multi 1Util 110AWP 4Pistol 1

GecioLizzard

L3

12/19/1 · 1499 dmg

ADR

71

HS%

25

K/D

0.63

Multi 1AWP 1Pistol 3

hyunzs's team

6 · 7

hyunzs

L63

24/13/5 · 2531 dmg

ADR

121

HS%

58

K/D

1.85

Entry 5/0Multi 4Util 46AWP 6Pistol 5

izaiah

L61

15/14/8 · 1665 dmg

ADR

79

HS%

60

K/D

1.07

Entry 2/0Multi 2Util 57AWP 3Pistol 2

SirLoinQueef

L53

15/18/5 · 2049 dmg

ADR

98

HS%

60

K/D

0.83

Entry 3/0Multi 1Util 23Pistol 4
K/D -17%ADR +64%HS % +40%

1600fr

L54

14/14/1 · 1059 dmg

ADR

50

HS%

14

K/D

1.00

Multi 1Util 3Pistol 3

lilpurplebo1

L42

13/16/8 · 1370 dmg

ADR

65

HS%

38

K/D

0.81

Entry 3/0Multi 1Util 165Pistol 3

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.