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Winner · TSUB4SA-'s team

13

87 kills · 5 players

de_ancient · 39 min

23 rounds · 2026-06-02

Europe 5v5 Queue

cr1stalg0d's team

10

76 kills · 5 players

Top fragger

tcrazzi09

26 kills

Top impact

tcrazzi09

117 ADR

Util damage

TSUB4SA-

230 HP

Weak spots this match

vs lifetime baseline
  • covais

    K/D 0.79 (avg 1.14)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TSUB4SA-'s team

8 · 5

tcrazzi09

L104

26/14/5 · 2696 dmg

ADR

117

HS%

65

K/D

1.86

Entry 5/0Multi 2Util 147Pistol 6
K/D +71%ADR +47%

TSUB4SA-

L103

18/16/5 · 2064 dmg

ADR

90

HS%

50

K/D

1.12

Entry 2/0Multi 1Util 230Pistol 2

Alan_B1da

L101

17/13/5 · 1355 dmg

ADR

59

HS%

41

K/D

1.31

Entry 1/0AWP 6Pistol 3

covais

L103

15/19/11 · 2145 dmg

ADR

93

HS%

40

K/D

0.79

Entry 4/0Util 169Pistol 3
K/D -31%HS % -15%ADR +11%

Ennawani

L102

11/14/6 · 1291 dmg

ADR

56

HS%

73

K/D

0.79

Multi 1Util 137Pistol 1

cr1stalg0d's team

4 · 6

cr1stalg0d

L103

19/14/7 · 1664 dmg

ADR

72

HS%

37

K/D

1.36

Entry 2/0Util 100AWP 5Pistol 4

c1dex-

L103

17/19/7 · 1804 dmg

ADR

78

HS%

65

K/D

0.89

Entry 4/0Multi 2Util 99AWP 1Pistol 5

imawashi

L101

15/17/7 · 1688 dmg

ADR

73

HS%

47

K/D

0.88

Entry 1/0Multi 1Util 45AWP 1

H4isse

L102

14/17/8 · 1927 dmg

ADR

84

HS%

57

K/D

0.82

Entry 1/0Util 197

Donrival

L101

11/20/4 · 1443 dmg

ADR

63

HS%

64

K/D

0.55

Entry 3/0Util 57Pistol 4

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.