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Winner · 0KC1N's team

13

79 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-05-27

Europe 5v5 Queue

_blessed24_'s team

8

72 kills · 5 players

Top fragger

1cezar4

23 kills

Top impact

1cezar4

118 ADR

Util damage

JasapN

171 HP

Weak spots this match

vs lifetime baseline
  • JasapN

    HS % 35% (avg 44%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

0KC1N's team

8 · 5

-KOPP

4

21/12/3 · 2037 dmg

ADR

97

HS%

48

K/D

1.75

Entry 1/0Multi 2Util 27AWP 6Pistol 6
K/D +46%HS % +30%

JasapN

L95

20/14/6 · 1992 dmg

ADR

95

HS%

35

K/D

1.43

Entry 2/0Multi 2Util 171AWP 2Pistol 4
HS % -20%K/D +43%ADR +27%

0KC1N

L91

15/15/14 · 2079 dmg

ADR

99

HS%

47

K/D

1.00

Entry 4/0Util 166AWP 3Pistol 5
ADR +27%

Bossman92h

L4

12/15/1 · 1042 dmg

ADR

50

HS%

33

K/D

0.80

Entry 1/0Util 30

Royalbigmac

L103

11/16/6 · 1353 dmg

ADR

64

HS%

18

K/D

0.69

Entry 2/0Util 69Pistol 1

_blessed24_'s team

4 · 4

1cezar4

L9

23/16/6 · 2478 dmg

ADR

118

HS%

61

K/D

1.44

Entry 2/0Multi 2Util 46AWP 3Pistol 5

RUSLANOVNA

L104

16/15/6 · 1923 dmg

ADR

92

HS%

44

K/D

1.07

Entry 2/0Util 33Pistol 6

Makrel

L103

15/14/3 · 1195 dmg

ADR

57

HS%

60

K/D

1.07

Entry 2/0Multi 1Util 18AWP 1Pistol 3

_blessed24_

L71

10/18/4 · 1229 dmg

ADR

59

HS%

40

K/D

0.56

Entry 4/0Util 6AWP 1Pistol 3

Krumme_

8/17/6 · 957 dmg

ADR

46

HS%

50

K/D

0.47

Entry 1/0Multi 1Util 110AWP 3Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.