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Venikse's team

8

80 kills · 5 players

de_mirage · 37 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Jegermaster1's team

13

86 kills · 5 players

Top fragger

Venikse

27 kills

Top impact

Venikse

119 ADR

Util damage

yoba2132

157 HP

Weak spots this match

vs lifetime baseline
  • Frol0l0

    HS % 29% (avg 47%)

    -38%
  • Venikse

    HS % 37% (avg 45%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Venikse's team

6 · 2

Venikse

L53

27/17/5 · 2501 dmg

ADR

119

HS%

37

K/D

1.59

Entry 4/0Multi 4Util 75Pistol 4
HS % -18%K/D +64%ADR +48%

JohnTURK

L43

17/16/4 · 1882 dmg

ADR

90

HS%

41

K/D

1.06

Util 101Pistol 2

yoba2132

L21

15/20/9 · 1998 dmg

ADR

95

HS%

47

K/D

0.75

Entry 3/0Multi 1Util 157AWP 2Pistol 3

Anzu_3

L3

12/17/3 · 1140 dmg

ADR

54

HS%

50

K/D

0.71

Entry 1/0Multi 1Pistol 4
K/D +18%HS % +14%

powerk1ng1

L31

9/17/6 · 1365 dmg

ADR

65

HS%

22

K/D

0.53

Entry 1/0Util 33Pistol 1

Jegermaster1's team

6 · 7

Frol0l0

L35

21/12/3 · 1821 dmg

ADR

87

HS%

29

K/D

1.75

Multi 3AWP 2Pistol 2
HS % -38%K/D +59%ADR +15%

cayi

L34

19/15/4 · 1890 dmg

ADR

90

HS%

42

K/D

1.27

Entry 1/0Multi 3Util 43Pistol 1
HS % -11%K/D +23%ADR +9%

fxlxp2

L32

16/18/9 · 1929 dmg

ADR

92

HS%

31

K/D

0.89

Entry 3/0Util 25AWP 9Pistol 1

-doVla-

L21

16/18/7 · 1724 dmg

ADR

82

HS%

38

K/D

0.89

Entry 3/0Multi 2Util 63AWP 4Pistol 5

Jegermaster1

L41

14/17/3 · 1631 dmg

ADR

78

HS%

21

K/D

0.82

Entry 5/0AWP 3Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.