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Winner · Still_'s team

1

88 kills · 5 players

de_nuke · 35 min

1 rounds · 2025-08-19

North America 5V5 Queue

mitchl's team

0

66 kills · 5 players

Top fragger

SrpizeMZFKs

26 kills

Top impact

SrpizeMZFKs

121 ADR

Util damage

SrpizeMZFKs

498 HP

Weak spots this match

vs lifetime baseline
  • Keama

    HS % 46% (avg 69%)

    -33%
  • Keama

    K/D 0.87 (avg 1.12)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Still_'s team

8 · 5

SrpizeMZFKs

L86

26/14/4 · 2656 dmg

ADR

121

HS%

38

K/D

1.86

Entry 5/0Multi 3Util 498Pistol 3
HS % -14%K/D +86%ADR +33%

Still_

L91

25/7/6 · 1982 dmg

ADR

90

HS%

24

K/D

3.57

Entry 1/0Multi 2Util 35AWP 14Pistol 3

bite-

L83

14/15/4 · 1468 dmg

ADR

67

HS%

79

K/D

0.93

Entry 1/0Multi 1Util 13Pistol 3

Keama

L82

13/15/5 · 1706 dmg

ADR

78

HS%

46

K/D

0.87

Multi 1Util 57
HS % -33%K/D -22%

zohidiy

L91

10/15/8 · 1447 dmg

ADR

66

HS%

50

K/D

0.67

Entry 3/0Util 115Pistol 2

mitchl's team

4 · 5

kahladex

L82

18/17/4 · 1784 dmg

ADR

81

HS%

72

K/D

1.06

Entry 2/0Multi 2Util 112Pistol 1

9Peace

L82

15/16/3 · 1569 dmg

ADR

71

HS%

53

K/D

0.94

Entry 2/0Multi 1Util 92Pistol 1

mitchl

L93

11/15/4 · 1338 dmg

ADR

61

HS%

45

K/D

0.73

Util 75Pistol 1

holasoydora

L91

11/19/1 · 1263 dmg

ADR

57

HS%

45

K/D

0.58

Entry 5/0Util 104AWP 2Pistol 4

Rosin

L81

11/21/9 · 1604 dmg

ADR

73

HS%

55

K/D

0.52

Entry 3/0Util 76AWP 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.