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R3da_'s team

9

74 kills · 5 players

de_mirage · 33 min

22 rounds · 2025-12-14

Europe 5v5 Queue

Winner · Eight10's team

13

83 kills · 5 players

Top fragger

fullfocusENY

26 kills

Top impact

fullfocusENY

109 ADR

Util damage

ShadowSMZ

135 HP

Weak spots this match

vs lifetime baseline
  • __xanax____

    K/D 0.53 (avg 0.91)

    -42%
  • R3da_

    K/D 0.81 (avg 1.00)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

R3da_'s team

6 · 3

fullfocusENY

L55

26/15/3 · 2403 dmg

ADR

109

HS%

58

K/D

1.73

Entry 4/0Multi 4Util 55AWP 6Pistol 6
K/D +57%ADR +25%

kosova-1

L53

15/15/3 · 1667 dmg

ADR

76

HS%

47

K/D

1.00

Entry 1/0Util 79AWP 1Pistol 2

R3da_

L21

13/16/6 · 1773 dmg

ADR

81

HS%

46

K/D

0.81

Entry 1/0Pistol 1
K/D -19%

__xanax____

L4

10/19/6 · 1485 dmg

ADR

68

HS%

50

K/D

0.53

Entry 2/0Pistol 3
K/D -42%HS % +28%

Shllungga

L3

10/18/1 · 740 dmg

ADR

34

HS%

30

K/D

0.56

Entry 2/0AWP 3Pistol 3

Eight10's team

6 · 7

ShadowSMZ

L33

23/16/5 · 2074 dmg

ADR

94

HS%

30

K/D

1.44

Entry 1/0Multi 3Util 135AWP 1Pistol 2

tekk301

L53

17/15/6 · 1985 dmg

ADR

90

HS%

41

K/D

1.13

Entry 2/0Multi 2Util 46Pistol 4

Lucicutzu

L32

15/15/4 · 1903 dmg

ADR

87

HS%

40

K/D

1.00

Entry 6/0Util 97AWP 2Pistol 4

Eight10

L52

14/15/3 · 1521 dmg

ADR

69

HS%

43

K/D

0.93

Entry 2/0Util 23AWP 2Pistol 3

CibBOaSSA

L33

14/13/4 · 1467 dmg

ADR

67

HS%

29

K/D

1.08

Entry 1/0Util 29Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.